Category: News

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Tagarn’s Skill Point Alerts (1.00)

Tagarn’s Skill Point AlertsSkill Point Alerts is an add-on to help you swiftly get the skyshards and group events within delves and public dungeons. With Skill Point Alerts, youll be notified whenever friends or guild members enter delves or dungeons you need. A single click on the alert icon will instantly teleport you to join them, ensuring you never miss an opportunity to gain those valuable skill points.Features:- Availability Alerts: Displays when delves and public dungeons are available for teleportation, along with what objectives you need within them.- Low-Impact: Skill Point Alerts is automatically disabled in PvP areas, group dungeons, and trials, ensuring the add-on stays out of the way during regular game play. – High Isle Quests: Each of the two High Isle public dungeons has a quest with a skill point reward. Skill Point Alerts shows a quest icon if these quests are needed, and shows a reminder to pick up these quests upon entering.- Customizable Settings: Offers various settings, including notification sounds, to tailor the add-on to your preferences.- Hotkeys: Includes hotkeys for the UI and teleportation to the delve or dungeon with the most available skill points.Note Regarding Group Delves:- Unfortunately, due to ESO’s limitations on teleportation to other players, Skill Point Alerts does not support the seven Group Delves in Craglorn. Teleports are only allowed to group members within these delves.Commands:- /spa – Opens the settings menu- /spat – Teleports to the delve or dungeon with the most available skill points (also available as a hotkey)- /spaui – Opens the main Skill Point Alerts UI (also available as a hotkey)- /spainfo – Opens the Progress Information window (also available as a hotkey)- /spastats – Displays usage stats in the chat windowFuture Plans:- Notification Sound Choices: Until this feature is added to the settings menu, you can change the notification sound by editing the “SOUND.lua” file in the SkillPointAlerts directory. Instructions are included in that file.Required Libraries:- LibAddonMenu-2.0- LibAsyncThank You- Special thanks to Schrdna for his extensive testing work on Skill Point Alerts. Without his help, it would have taken much longer to get this add-on ready.

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The First Descendant: Ines Build & Best Loadout

Welcome to The First Descendant: Ines Build & Best Loadout. In this guide, we will explain how to create a powerful build for the X Descendant. We’ll cover how the skills work and which weapons, stats and modules you need to create the most powerful build for Ines. Visit The First Descendant Builds page for […]
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How to Get the Hammer and Anvil Shotgun Ultimate Weapon in The First Descendant

This quick guide will explain how you can get the Hammer and Anvil Shotgun in The First Descendant (TFD). WORK IN PROGRESS You can view all ultimate weapons in The First Descendant Ultimate Weapons List. You can also view our The First Descendant Builds Database for info on all characters.
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barny’s CC Tracker – beta (1.0.4 – beta)

barny’s CC Tracker Beta VersionWelcome to the beta version of barny’s CC Tracker!This version introduces new features and improvements that are still being tested. By using this beta, you play a vital role in refining the add-on and making it more reliable for all players.Key Features of the Beta: Enhanced tracking of crowd control effects Customizable alerts for incoming CC events Preliminary support for new in-game mechanicsImportant Notes:As this is a beta version, it may include bugs or unfinished features. Please share your feedback and bug reports on the comment section or via the GitHub issue tracker.Your support and feedback are greatly appreciated. Thank you for helping to improve barny’s CC Tracker for the community!

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CombatMetronome (GCD Tracker) – beta (v1.6.12 – beta)

CombatMetronome Beta VersionThank you for trying out the beta version of CombatMetronome!This version includes experimental features and updates that are not yet part of the stable release. By using this beta, you help improve the add-on by providing feedback on potential issues or suggesting enhancements.Key Features of the Beta: New experimental mechanics for advanced combat tracking Optimizations to reduce in-game performance impact Early access to upcoming featuresImportant Notes:This beta version may contain bugs or incomplete features. Please report any issues or suggestions via the comment section or the GitHub issue tracker.Thank you for being part of the development process and helping make CombatMetronome better for everyone!

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The First Descendant: Keelan Build & Best Loadout

Welcome to The First Descendant: Keelan Build & Best Loadout. In this guide, we will explain how to create a powerful build for the Keelan Descendant. We’ll cover how the skills work and which weapons, stats and modules you need to create the most powerful build for Keelan. Visit The First Descendant Builds page for […]
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Companion Stuff Tracker (1.0.0)

Companion Stuff TrackerOptional dependency : LibSlashCommanderCompanion Stuff Tracker (or CST) is a simple addon to tracks what your companions are carrying. It gives you the list of all the items on each companion.Have you ever wonder if that new looted companion item is good for you or can go to the guild store / trash ? Have you ever lost time trying to find THE companion item you want because you don’t reminder which companion use it ?Companion Stuff Tracker is the addon you need. Each time you summon a companion or you update the items carried by your companion the list is updated. You can see that list, by typing “/cstracker” in the chat.Here is a preview : https://cdn-eso.mmoui.com/preview/pvw13513_thumb.pngWindow is movable and resizable with a black background. The position is saved. All the companions are available through buttons on the left hand side of the window (even if you haven’t unlock the companion. If you summon a companion the view is automatically set to that companion but you can display another companion inventory by just clicking the right button.You can show/hide it with the command (state not saved) : /cstrackerThis addon may be improved if you feel the needs, let me know. In-game translation supported.You can make a donation in game (EU server) if you want : @Visiotempus—————————————————————————————-Updates :* 2024/05/13 – V1.0.0 : Addon creation.

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One More Rockgrove Helper (1.0.0)

One M0R Rockgrove HelperThis is a rockgrove addon designed to assist groups primarily in Oax and Hardmode Bahsei. The majority of features are disabled by default, and should be configured in the addon settings before use.As this is my first trial specific addon, I have tried to optimize it so that nothing is running when it doesnt need to be, but if you experience your game slowing down while using this addon let me know.OaxOax Safe Zone Borders- The addon is able to display the outline of the Oax poison safe zone for the left 2 pools.- Oax’s Poison selection behaviour was experiementally derived by @zbzszzzt123 to select 2 random people outside of a safe zone to gain poison. If there are not enough people outside of a safe zone, then oax will choose a random person inside the safe zone. Zeebs experimentally mapped out the exit left safe zone in elms markers. This addon uses their work in addition to my own experimental testing to derive the entrance left safe zone with @Chrissy-T, @jowoll, @Jess182, and @PyroFD3S.- This is normally only visible in combat, but there are buttons in the settings menu to show and hide the borders regardless of if the player is in combat. In addition, the player can use /showoaxborders or /hideoaxborders to show and hide the borders regardless of combat state.- By default, this feature is enabled.Oax Safe Zone Indicator- If enabled, the user’s screen will tint red if they are outside of a safe zone.- There is also a setting to swap the behaviour so that the screen will tint if the player is inside of a safe zone, intended for kite healers to know when they enter a safe zone.- By default, this feature is disabled.Bahsei (Hardmode)Good Cone Prediction- The addon will predict and notify you if it believes that the cone that just spawned is a good or bad cone.- When the addon determines if the spawned cone is good or bad, it will play a notification at the top center of your screen. In addition it will play a unique audio cue and tint your screen slightly green or red for a few seconds.- This is identified by if the tank holding bahsei would have to run back across the group to move away from the cone. As such, if the group is very scattered when a cone is spawning, the addon may not correctly identify if a cone is good or bad when it spawns.- By default, this feature is enabled.Initial Cone Movement- After the first cone spawns, a notification will be played telling the player which corner to go to depending on if the cone is going clockwise or counterclockwise. In addition, a unique audio cue will play.- As different groups start the fight at different locations, the initial location for a clockwise cone and counterclockwise cone should be configured in the settings. By default, the settings assume that the group is holding Bahsei where she spawns.- This feature assumes that when the first cone spawns, it will spawn where the group is currently standing.- By default, this feature is disabled. The initial corners for CW and CCW cones should be configured to your group’s playstyle before use. Initial Cone Path Guide- After first cone spawns, this feature will create a line of markers on the ground leading you towards the corner specifed by the Initial Cone Movement feature above.- This path guide will not function if the feature above is not enabled, and if the initial CW and CCW positions are not properly configured then it will not function properly.- This feature is experimental, and may not work properly since I have not yet had time to rigorously test it.- By default, this feature is disabled.Coming Soon:- Markers that rotate around the edges of Bahsei’s arena to indicate cone direction- Rockgrove Mechanics Guide- Oax current charge target – Bahsei daily bomb endevour If you have any suggestions of features or have found any bugs, please let me know either in the comments or via discord: @m0rRequirements:- LibAddonMenu2, OdySupportIcons, CodesCombatAlerts

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CloakTracker – Is Shadowy Disguise toggled on??? (1.0)

In their infinite wisdom (idiocy), the Devs (morons) at ZOS have turned the Nightblade ability Shadowy Disguise into a toggle on and off ability that drains your Magicka far too quickly when it’s toggled on and you are moving. :mad:This becomes especially problematic if you hit the button by accident, not realising it’s toggled on. All of the sudden you have no Magicka and don’t understand why abilities won’t go off. :mad:This addon will put an icon up on the screen whenever Shadowy Disguise is toggled on. The icon disappears when it is toggled off. :DTo use it, toggle Cloak (Shadowy Disguise) on, move the icon around anywhere on the screen so you can see the icon easily while you’re in combat, and then toggle the skill off.Now, whenever you toggle it on, you’ll know it’s on – even when its dark in Tamriel and you have turned the toggle on by accident, not realising it’s on.Yes, it’s the stupidest change ever made in ESO, but I’ll do what I can to help. If you want more features like a sound being played when your Magicka is low and Cloak is still toggled on, let me know.Hang in there Nightblades,–T