IfThisThenThat (0.0.3)

Change Log:
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## 2026.03.16
– Working on console
– Added proper README

Description:
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IfThisThenThat
IfThisThenThat lets users select a trigger that will cause an effect.

Think “if I mount my sorrel horse, my piebald cat appears!”

Currently supported triggers:

Currently slotted skills
Collectibles (note not all collectible types are supported!)
Mounts

Currently supported effects:

Collectibles (ditto above!)

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