BG3 Oathbreaker Paladin Build Guide – Break your Oath!

Welcome to the BG3 Oathbreaker Paladin Build Guide for Baldur’s Gate 3. In this guide we will explain how to create a powerful build with the Oathbreaker subclass, including the best Ability distribution, spells, skills, equipment, etc. The Oathbreaker Paladin Build was last updated in October 2025. It works for both PC and Console (PS5 and Xbox Series X/S).

Please visit our Best BG3 Builds overview page for more builds or check out our Best BG3 Paladin Build or our optimized Paladin companion BG3 Minthara Build. To get an overview of all classes please visit the BG3 Classes overview page.

The Oathbreaker is unique, being the only subclass that cannot be chosen in character creation or during the levelling-up process. Instead, the player must begin the game as one of the other three Paladin subclasses, and then break their oath. This grants the opportunity to become an Oathbreaker. We will explain this process in a little more detail later in the guide.


Table of Contents for the BG3 Oathbreaker Build:

  1. Introduction to the Oathbreaker Build
    1. BG3 Paladin Class Overview
    2. Oathbreaker Subclass Overview
  2. Oathbreaker Paladin Build Character Creation
    1. Best Race
    2. Abilities
    3. Skills & Background
    4. Paladin Actions Overview
  3. Oathbreaker Build Levelling Progression
    1. Early-Game Level 2-4
    2. Mid-Game Level 5-8
    3. Late-Game Level 9-12 & Endgame Respec
  4. Oathbreaker Equipment
    1. Early-Game Oathbreaker Paladin Gear
    2. Best Oathbreaker Paladin Gear (Late-Game)
  5. Oathbreaker Paladin Build Extra Info
    1. Oathbreaker Paladin Tips & Tricks
    2. OP Potions for the Oathbreaker Paladin
    3. Illithid Powers

Oathbreaker Paladin Strengths

  • VERY GOOD MELEE FIGHTER
  • EMPOWER ATTACKS WITH SMITE SPELLS
  • BUFFS NEARBY ALLIES
  • BASIC SPELLCASTING
  • RAISE UNDEAD MINIONS
  • VERY TANKY

Oathbreaker Paladin Weaknesses

  • NO ACCESS TO HIGH-LEVEL MAGIC
  • HARD TO MAINTAIN SPELL CONCENTRATION

BG3 Oathbreaker Paladin Build Overview

Here is a quick overview of the Paladin class and the Oathbreaker subclass. If you are already familiar with how they work, please skip this section.

Paladin Class Summary

Paladins are great melee fighters, and they also have access to healing spells from the start of the game. They can infuse extra damage into their weapon attacks with powerful Smite Spells. Paladins have access to a fair amount of supportive spells, but not as many as Clerics.

These are some of the most important bonuses granted by the Paladin class.

  • Lay on Hands (Level 1) – Spend your Lay on Hands charges to heal a creature or cure it of diseases. Does not work on constructs or undead.
  • Divine Smite (Level 2) – Infuse additional Radiant Damage into your weapon attacks. This damage is increased when targeting Fiends or Undead.
  •  Extra Attack (Level 5) – Each Action now yields two weapon attacks, rather than one.
  • Aura of Protection (Level 6) – You and nearby allies gain a bonus to Saving Throws equal to your Charisma Modifier. The aura disappears if you are unconscious.
  • Aura of Courage (Level 10) – You and nearby allies cannot be Frightened. The aura disappears if you are unconscious.

Oathbreaker Summary

The Oathbreaker Subclass grants you several additional passives and actions. Here are some of the highlights:

  • bg3 spiteful suffering icon Spiteful Suffering (Level 1) – The target takes bg3 necrotic icon Necrotic Damage equal to (1d4 + Charisma Modifier) every turn, and Attack Rolls against it have bg3 Advantage icon Advantage.
  • bg3 control undead icon Control Undead (Level 3) – Gain control over an undead creature. It will follow you around and attack your enemies.
  • bg3 dreadful aspect icon Dreadful Aspect (Level 3) – Attempt to bg3 frightened icon Frighten nearby enemies, preventing them from moving and imposing bg3 disadvantage icon Disadvantage on their attacks.
  • bg3 aura of hate icon Aura of Hate (Level 7) – You and any nearby fiends and undead gain a bonus to your melee weapon attack damage equal to your Charisma Modifier.

Character Creation (Level 1) for BG3 Oathbreaker Paladin Build

In this section, we’ll walk you through the Character Creation process for the BG3 Oathbreaker Paladin Build. Here we’ll explain the basics of how the Paladin works and how it should be built, along with the best race, skills, abilities, spells, etc.

Top Five Paladin Races

Any race in the game will perform just fine on any class – the differences between them are minor, but not insignificant.

The table below shows the top five most recommended races for this build. But it will be fine if you use something else.

Race Strengths Info
half orc icon bg3

Half Orc

Gets an additional damage die when landing a Critical Hit with a melee weapon (3 dice instead of the usual 2). This makes for a nice boost to your melee damage potential. While other melee classes like the Fighter and the Barbarian are better at utilizing this passive, it still works nicely on Paladins.

You also get Darkvision, Intimidation Proficiency (fits especially well since the Paladin has high Charisma) and can resist being downed once per Long Rest.

duergar icon bg3

Duergar

With their wide choice of armour and weapon proficiencies, and resistances to poison, charm, and paralysis, Duergar are one of the strongest races in BG3.

The only downside of Duergar is their small stature – this reduces their base Movement Speed to 7.5 metres per turn (most races get 9 metres).

wood elf icon bg3

Wood Elf

  • Proficiency in Stealth and Perception
  • Extra Weapon Proficiencies:
    • Shortswords
    • Longswords
    • Shortbows
    • Longbows
  • Fey Ancestry
    • Advantage against Charmed
    • Immune to Magical Sleep
  • Darkvision
  • Fleet of Foot – 1.5 metres of extra Movement Speed
Wood Elves are a great choice for most build types in BG3, thanks to their superior movement speed. Natural Proficiency in Perception is always useful, and immunity to magical Sleep will help you out a lot, especially in the early game, where enemy mages love to spam this spell.

Zariel Tiefling

Gets Resistance to Fire Damage, Darkvision, and unlocks the Searing Smite and Branding Smite spells after a few levels up.

You can, of course, already get these spells by virtue of being a Paladin, but having them from your race means that you can cast them without needing a Spell Slot once per Long Rest, which is handy.

Dragonborn, Any

  • Draconic Ancestry – Depending on which Dragonborn variant you choose, you’ll gain:
    • Resistance to an elemental damage type
    • A special AoE elemental breath attack
Dragonborns get access to a special Breath attack they can use once per Short Rest, which deals elemental damage in a directional AoE. They also get 50% Resistance to the same element. The damage element in question depends on which Dragonborn variant you choose.

The Fire and Poison variants are slightly better because many enemies attack with these damage types, making resistance to them more valuable. But don’t let this stop you from using whichever type of Dragonborn you like the most.

Since we’ll be spending a lot of time in melee, the Dragonborn Breath attacks can fit in quite nicely with the Paladin playstyle..

Abilities

We need to attain high Charisma to improve our Spellcasting, and high Strength for our Melee attacks. Constitution is also fairly important – it’s usually advised to have at least 14 points in this to make sure you have a decent amount of HP. Constitution is also taken into account on Concentration Checks (if the effects of an ongoing Concentration Spell will continue after you take damage). While many of our builds recommend putting points in Dexterity to improve your Armour Class, this is not required here since the Paladin can wear Heavy Armour.

Go for an Ability Allocation that looks something like this:

  • Strength – 16
  • Dexterity – 10
  • Constitution – 14
  • Intelligence – 8
  • Wisdom – 10
  • Charisma – 16

Bolded abilities are the most important.

Skills & Background

Choose the Soldier Background, which gives you the following Skill Proficiencies:

  • Athletics (STR) – You are better at pushing enemies and resisting their efforts to push you. This is the most important Skill for our build, and you should make sure you have it either from your Background or your manual Skill picks.
  • Intimidation (CHA) – Used in some dialogue checks to intimidate an NPC into doing what you want.

If you chose the Half-Orc race, you are automatically Proficient in Intimidation, so it’s better to pick another Background like the Outlander if this applies to you.

You can choose two more Skill picks for your Paladin:

  • Persuasion (CHA) – Used in some dialogue checks to convince an NPC to do what you want.
  • Insight (WIS) – If you followed the instructions so far, then you have no more Strength or Charisma Skills left to choose. In that case, I recommend going with Insight for your final choice. It’s not very important, though, so you can switch it to something else if you want.

If you are a Human, you get one unrestricted Skill choice. This should be applied to any Strength or Charisma skill that you don’t have already. If you followed the previously advised picks, then that will be either Deception or Performance, both Charisma skills. Deception is used more often, so if you want the one that’s most useful on average, choose that. Be careful about breaking your Oath when using Deception, though.

Paladin Actions Explained

The Paladin has two types of special class actions.

First is Lay on Hands, a powerful healing action that consumes Lay on Hands Charges when used. When depleted, you must take a Long Rest to replenish the charges. You will sometimes gain additional charges when you Level Up. Lay on Hands can be cast with the following variants:

Additionally, you gain access to Channel Oath Abilities. The exact Channel Oath abilities available to you will depend on your subclass. For now, we just get 1 Channel Oath Charge, which must be replenished via a Long Rest, but again more can be gained from levelling up.

Baldur's Gate 3 Oathbreaker Paladin Build Abilities


Oathbreaker Build Levelling Guide

Now we will go through the whole levelling process from level 2 to max level 12.

Early-Game Oathbreaker Levelling

We’ll start with the early-game levels, 2-4.

Level 2

The Oathbreaker Build begins with many of its class features unavailable, but fear not – at Level 2, we start to see this change.

First of all, you’ll get two First Level Spell Slots, allowing you to cast two Spells per Long Rest.

Next, you unlock the  Divine Smite Spell, which lets you spend a Spell Slot to infuse your next Melee Weapon Attack with 2-16 Radiant Damage. Fiends and Undead will take an additional 1-8 damage.

You’ll need to select a Fighting Style for your Paladin Build at Level 2. Although we’re going to be using a Shield for this build, we recommend choosing the Duelling option. This will give a +2 bonus to your Damage Rolls when using your melee weapon. The problem with the Protection Fighting Style is the very short range of the effect – it encourages your party to bunch close together to impose Disadvantage on attacking enemies, and this often isn’t the best option.

You’ll be able to select a number of Prepared Spells here too. The formula for the exact number is (1 + Charisma Modifier), and this will be recalculated each time you level up. For now, if you have 15 Charisma you’ll get three Spells, and if you have 16 or 17 Charisma you’ll get four Spells.

We recommend choosing the following Spells:

  • Compelled Duel – Use a divine command to compel an enemy to attack only you. The target gains Disadvantage on Attack Rolls against anyone but you. Requires Concentration. This spell is effectively a taunt, allowing your Paladin to act as a tank for your Party. Since you can only have one Concentration effect active at a time, it’s not possible to taunt multiple enemies by casting the spell again on subsequent turns.
  • Divine Favour – Your prayer empowers you with divine radiance. Your weapons deal an additional 1-4 Radiant Damage. Requires Concentration. This Spell only consumes a Bonus Action, so you can attack your opponent on the same turn after casting the spell.
  • Thunderous Smite – Your weapon rings with thunder as you strike, pushing your target 3m away and possibly knocking them Prone. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed. You can sometimes use this to knock enemies off ledges or cliffs for extra fall damage, potentially one-shotting them.
  •  Wrathful Smite – Your weapon absorbs your wrath as you strike, possibly Frightening your target. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed. Frightened Enemies are unable to move, so this is a great way to lock down a dangerous enemy for a while.

Level 3

At Level 3, you gain the Divine Health passive effect, giving immunity to disease. You also gain another Spell Slot, bringing your total to three.

You’ll gain two new Oathbreaker actions for your BG3 Paladin Build:

  • bg3 control undead icon Control Undead (Level 3) – Gain control over an undead creature. It will follow you around and attack your enemies.
  • bg3 dreadful aspect icon Dreadful Aspect (Level 3) – Attempt to bg3 frightened icon Frighten nearby enemies, preventing them from moving and imposing bg3 disadvantage icon Disadvantage on their attacks.

Keep an eye out for Undead enemies that you can subjugate with Control Undead, for some extra help in combat. Frightened is also a pretty good debuff, preventing enemies from moving and making it harder for them to land attacks.

Finally, you’ll gain another two Spells from your subclass. These are:

  • bg3 hellish rebuke icon Hellish Rebuke – Use a bg3 reaction icon Reaction to deal bg3 fire icon Fire Damage to an attacking enemy.
  • inflict wounds icon bg3 Inflict Wounds – Deals 3d10 bg3 necrotic icon Necrotic Damage. Can make for decent early-game burst damage.

Level 4

At Level 4, you’ll need to choose a Feat for your Paladin Build. Feats are strong passive features that can be used to enable a specific build, or simply provide additional Ability buffs.

Choose the Ability Improvement Feat, which will give you 2 extra Ability Points to spend. Put them both into Strength, increasing it to 18. This will make your melee attacks more accurate and deadly.

You’ll also gain an extra Lay on Hands Charge at this level, taking your total amount up to 4.

The formula to determine how many Spells you can Prepare at once is also slightly changed here. It is now (2 + Charisma Modifier). This, combined with the Charisma Ability Improvement above, should unlock two additional Spells. However, we advise that you wait until Level 5 before allocating these, since we’ll unlock more powerful Second Level Spells at that point.


Mid-Game Levelling Guide for BG3 Oathbreaker Build

We will now go through the mid-game levels for the BG3 Oathbreaker Paladin Build.

Level 5 Oathbreaker Build for Baldur’s Gate 3 PS5/PC

At Level 5, your Oathbreaker Build becomes considerably more powerful.

First of all, you gain an extra attack, which is fairly self-explanatory. Being able to make two attacks each turn is going to massively improve your potential damage output.

You gain another First Level Spell Slot, taking your total up to 4, and you also get two Second Level Spell Slots.

As mentioned at Level 4, you should be able to choose two additional Spells now, so we can grab a couple of Second Level Spells right away! We recommend going for the following options:

  • Aid – Heals the entire party for 5 HP, and also increases their Maximum HP by 5 until the next Long Rest. This is very useful for improving everyone’s survivability, and it’s definitely worth casting this soon after your Long Rest.
    • If you have a Cleric in your party, you should leave this spell to them because they can upcast it to a higher level, giving your party more HP. In that case, choose any other spell you like for your Paladin.
  •  Branding Smite – Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing them from turning Invisible. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed. This is great for keeping tabs on tricky enemies who are likely to start sneaking around.

The Paladin also unlocks two new Spells from your subclass at Level 5 (these don’t need to be Prepared like those mentioned above):

  • bg3 crown of madness icon Crown of Madness – Instil madness in a humanoid enemy, making them attack the closest creature to them, regardless of allegiance, for 3 turns.
  • bg3 darkness icon Darkness – Create a cloud of magical darkness, blocking line of sight and Blinding those within.

Level 6

At Level 6, you’ll unlock the  Aura of Protection. When activated, you and allies within 3 meters of you will have your Charisma Modifier added to their Saving Throws. This helps to protect your team against enemy spells and effects, and will improve the longevity of everyone it applies to. However, the fairly small AOE does make this difficult to use in some situations.


Level 7

At Level 7, the Paladin Build gains the bg3 aura of hate icon Aura of Hate, which grants nearby fiends and undead bonus melee weapon damage equal to your Charisma Modifier. This passive is great for buffing the attacks of the Paladin and their summoned Undead servants.

You can choose one more spell here, too. We already picked up the most important ones, so at this point, you can pretty much choose whatever you like the most.


Level 8

At this Level, you’ll need to choose another Feat for your character.

Once again, you should choose Ability Improvement and put both of the points into Strength, increasing it to 20.


Late-Game Levelling Guide for the BG3 Oathbreaker Build

We’ll now finish the Levelling Guide by covering the late-game levels, 9-12.

Level 9

At Level 9, you will unlock third-level Spells and receive two third-level Spell Slots so you can begin casting them.

The following spells are great options to pick up here:

  •  Revivify – Allows you to resurrect a fallen ally, without needing to use a revivification scroll.
  •  Blinding Smite – Deals a hefty chunk of Radiant Damage to the target, and possibly Blinds them.
  •  Warden of Vitality – While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies. This is especially good as it doesn’t require Concentration and lets you heal your team with a Bonus Action, allowing you to continue making attacks and concentrating on another spell.

You’ll also unlock two spells from your subclass. Once again, these spells do not need to be prepared:

  • bg3 bestow curse icon Bestow Curse – Curse an enemy to become fearful, take extra damage when attacked or receive bg3 disadvantage icon Disadvantage on their Attack Rolls or a particular Ability.
  • bg3 animate dead icon Animate Dead – Raise a zombie or skeleton from a corpse. It will follow you and can be controlled in combat. When kept close to the Oathbreaker Paladin, it will benefit from the bg3 aura of hate icon Aura of Hate, gaining extra melee weapon damage.

Level 10

At Level 10, you’ll earn the  Aura of Courage for your Oathbreaker Build in BG3. This is another aura spell, this time allowing you to give you and your allies immunity to becoming Frightened. The aura disappears if you fall Unconscious.

You will also get another Lay on Hands Charge at level 10, along with the usual HP increase.


Level 11

At this Level, you gain  Improved Divine Smite, a nice buff to the Divine Smite feature we unlocked way back at Level 2. This basically adds another damage die to your Divine Smite, meaning it can now do 3-24 damage per hit.

You’ll also earn an extra Third Level Spell Slot, taking your total up to three. And like always, your HP also increase.


Level 12

You have now reached the maximum level for your BG3 Oathbreaker Paladin Build! At Level 12, it’s time to select one final Feat for your character.

We recommend choosing the Savage Attacker Feat, which will allow you to roll two damage dice on your weapon attacks, choosing the highest one for your damage value. This will considerably improve the damage from your melee attacks and fits in nicely with the Paladin’s playstyle of smiting enemies at close range.


Important: End-Game Respec

In Act III, you’ll have an opportunity to obtain an item called Gauntlets of Hill Giant Strength. We strongly recommend picking this item up and equipping it on your Oathbreaker Paladin. You can find out more about how to obtain the item in the Late Game Equipment section below.

When equipped, these Gauntlets will set your Strength rating to 23, which is more than anything we’ve been able to do with the Ability Improvements mentioned above. When you’ve achieved this, you should visit Withers in your camp and respec your Paladin. Do everything the same as before, except change the Ability Improvements to boost your Charisma instead of your Strength. This allows you to have 23 Strength and 20 Charisma, enjoying improved melee prowess and better spellcasting at the same time.

Another option is to increase your Constitution to 18 for more HP and better resistance during Concentration Checks.

Oathbreaker Paladin Smite


BG3 Oathbreaker Build Equipment

Now, let us take a look at the equipment for our Oathbreaker Paladin Build in Baldur’s Gate 3. The early game gear can be obtained in Act 1 and early Act 2. The Endgame gear is mostly from the end of Act 2 and Act 3.

Early Game Gear

The early game equipment for the BG3 Oathbreaker Paladin Build can be found in Act 1 or at the start of Act 2. Don’t worry if you missed some of the items – it’s better to view the recommendations as a wishlist rather than a precise blueprint.

Slot Icon Item Effects Location
Head helmet of smiting icon bg3 Helmet of Smiting
  • +1 to Constitution Saving Throws
  • Applying a condition with a Smite spell gives you THP equal to your Charisma Modifier
Found in the Selunite Outpost
Cloak cloak of protection Icon BG3 Cloak of Protection
  • +1 to Armour Class and Saving Throws
Purchased from Quartermaster Talli in Last Light Inn
Chest adamantine splint armour icon BG3 Adamantine Splint Armour
  • Enemies cannot land Critical Hits on you
  • Reduces all incoming damage by 2
  • Melee attackers are sent Reeling, reducing their Attack Rolls by 1
Must be crafted at the Adamantine Forge.
Gloves hellriders pride icon bg3 Hellrider’s Pride
  • Healing an ally grants them Resistance to physical attacks
  • +1 to Strength Saving Throws
From Zevlor as a reward for completing the Save the Refugees quest
Boots boots of aid and comfort Icon BG3 Boots of Aid and Comfort
  • You gain 3 THP when you heal an ally
Purchase them from Grat the Trader in the Goblin Camp
Necklace amulet of restoration icon bg3 Amulet of Restoration Awarded by Derryth Bonecloak after you complete her quest
Ring 1 ring of protection Icon BG3 Ring of Protection
  • +1 to Armour Class and Saving Throws
Steal the Sacred Idol in Druid Grove (quest)
Ring 2 the whispering promise Icon BG3 The Whispering Promise
  • Healing a creature gives them the Blessed buff
Purchase from Grat the Trader in the Goblin Camp
Main Weapon blooded greataxe icon BG3 Blooded Greataxe
  • One of the best melee weapons in Act I for pure damage output
  • Deals 1d4 bonus damage if your HP is below 50%.
Purchased from either Grat the Trader in the Goblin Camp or Roah Moonglow in Shattered Sanctum
Second Weapon Any Ranged Weapon
  • We aren’t focusing on ranged combat much, so you can use whatever you find here.
  • Heavy Crossbows and Longbows tend to be the highest damage options.
N/A

Now, let’s take a look at where you can get the early game gear for the Oathbreaker Paladin.

Helmet of Smiting

The Helmet of Smiting can be found inside a chest at the Selunite Outpost in the Underdark. You get a +1 to Constitution Saving Throws and when you apply a condition with one of your Smite spells, you gain Temporary Hit Points equal to your Charisma modifier. And because our Charisma is pretty high you get a lot of THP.

The easiest way to get there is through the Goblin Camp front door into the Shattered Sanctum. Then from there enter the Defiled Sanctum and go downstairs, open the hidden wall via the hidden lever (Perception Check). Now you can enter the Underdark and get right into the Selunite Outpost where the helmet can be found. Don’t forget to activate the Waypoint there too.

For an in-depth guide on Underdark passages please read the How to Enter the Underdark.

Cloak of Protection

The Cloak of Protection is one of the few cloaks in BG3 that you can get right at the start of Act 2. This item can be purchased by Quartermaster Talli in Last Light Inn, it doesn’t cost that much either so it is a good pick. The cloak gives you extra +1 Armour Class and +1 Saving Throw.

You can also read our in-depth guide on How to get the Cloak of Protection in BG3 which explains everything in detail.

Adamantine Splint Armour

The Adamantine Splint Armour is one of the best Heavy Armour you can acquire and you already get to do that in Act 1 of Baldur’s Gate 3. While wearing the Adamantine Splint Armour enemies can’t land a critical hit on you and all incoming damage is reduced by 2. Additionally, if an enemy is hitting you with a melee attack they will get the Reeling condition (Recovering from a terrible blow or hitting a strong metal. -1 penalty to Attack Rolls for every turn remaining.)

The armour can be obtained during the Adamantine Forge quest. While progressing the game you will naturally end up in this location, but you could still miss it. While this armour has a long process of getting it, it is still totally worth it because of how powerful the equipment is. The Adamantine Forge is located in the Grymforge. You reach the Grymforge via a boat in the Underdark. The fights are tough, come prepared.

Additionally, to craft the Adamantine Splint Armour you need Splint Mould and Mithral Ore which you also all find in the Grymforge area (marked on the map).

Chain Mail +1 (Easy to get)

You can get the Chain Mail +1 earlier and without much hassle. This is also a good starter option. When you are inside the Druid Grove go talk to Dammon the Blacksmith, you can buy it from him. The only requirement is that you are level 4 for the heavy armour to show up.

Hellrider’s Pride Gloves

The Hellrider’s Pride gloves are great for our early-game Paladin gear. Whenever you heal someone, they gain Resistance to Bludgeoning, Piercing, and Slashing damage dealt by weapon attacks. So it is basically a free protection buff that is applied to the healed creature. Additionally, you also get +1 Strength Saving Throws.

You can get the Helldrider’s Pride gloves from Zevlor inside the Secluded Chamber that you reach through the Druid Grove as a reward for completing the Save the Refugees quest.

Hellrider’s Pride works great in combination with The Whispering Promise ring.

Note: There are also Paladin-specific gloves called Gloves of Heroism worth picking up.

Boots of Aid and Comfort

The Boots of Aid and Comfort are great together with Hellrider’s Pride and The Whispering Promise because they all synergize with each other. The boots give you 3 Temporary Hit Points when you heal a target.

You can buy them from Grat the Trader inside the Goblin Camp in Act 1 of BG3. Sometimes traders won’t have all items available at the same time. You can use a Long Rest to reset the traders items, you don’t need to use any camp supplies. You might have to try several times until the item shows up.

Amulet of Restoration

The Amulet of Restoration is a great early game amulet for the BG3 Paladin Build. It gives you the Healing Word and Mass Healing Word spell. You can the Amulet of Restoration from Derryth Bonecloak after you complete her quest in the Myconid Colony in the Underdark (Guide: How to enter the Underdark).

Ring of Protection

The Ring of Protection is a really good ring that you can obtain early in Act 1. The ring gives you a +1 to Armour Class and +1 to Saving Throws. You get the ring by completing the Steal the Sacred Idol quest. To start the quest head into the Tiefling Hideout in the Druids Grove and talk to Mol. She is the gang leader and wants you to steal the Idol of Silvanus. The Idol is used as a ritual in the middle of the Druid, it won’t be easy to steal it.

The Whispering Promise

The Whispering Promise ring applies Blessed to a healed creature. Giving them a 1d4 bonus to Attack Rolls and Saving Throws for 2 turns. This ring synergizes well with Hellrider’s Pride and Boots of Aid and Comfort.

You can buy them from Grat the Trader inside the Goblin Camp in Act 1 of BG3. Brem inside the Zhentarim Hideout also has the item. Roah Moonglow also has the item. Sometimes traders won’t have all items available at the same time. You can use a Long Rest to reset the trader’s items.

Blooded Greataxe

We recommend the Blooded Greataxe because it is a highly damaging weapon that can be obtained very early in the game. Greataxes in general are excellent DPS weapons since they come with a 1d12 die, the largest damage die in the game for weapons. The Blooded Greataxe grants your melee weapon attacks an extra 1d4 Slashing Damage whenever you are below 50% Health. In the hands of a strong melee class like the Champion, this weapon will carry you well into Act II even if you’re a complete beginner at the game.

This weapon can be purchased from either Grat the Trader in the Goblin Camp or Roah Moonglow in Shattered Sanctum. If the weapon does not appear in their wares, try Long Resting which will reshuffle the vendor items. You don’t need to spend any camp supplies on a Long Rest for this purpose.


Endgame Gear

Below, you can find the best endgame gear setup for our BG3 Paladin Build with the Oathbreaker subclass. You might notice that you often see two options; this is because some of the items are very hard to get or are already likely equipped by another group member.

There are plenty of amazing items that you can get. The Gauntlets of Hill Giant Strength are the most important item for this build because they set your Strength Score to 23, allowing you to respec and use your Ability Points and Ability Improvements to improve your Charisma and Constitution.

Slot Icon Item Effects Location
Head helm of balduran Icon BG3 Helm of Balduran
  • You cannot be Stunned
  • Enemies cannot land Critical Hits on you
  • Heals you for 2HP every turn
  • +1 to Armour Class and Saving Throws
Defeat Ansur the dragon below Wyrm’s Crossing.
Cloak cloak of protection Icon BG3 Cloak of Protection
  • +1 to Armour Class and Saving Throws
Purchased from Quartermaster Talli in Last Light Inn
Chest adamantine splint armour icon BG3 Adamantine Splint Armour
  • Enemies cannot land Critical Hits on you
  • Reduces all incoming damage by 2
  • Melee attackers are sent Reeling, reducing their Attack Rolls by 1
Must be crafted at the Adamantine Forge.
Gloves gauntlets of hill giant strength Icon BG3 Gauntlets of Hill Giant Strength
  • Increase your Strength to 23
  • +1 to Strength Saving Throws
  • Once this is equipped, do a Respec and put all your Strength points into other Abilities
Taken from a pedestal in the archive of the House of Hope.
Boots helldusk boots Icon BG3 Helldusk Boots
  • You are immune to Difficult Terrain
  • You cannot be forcibly moved by enemy spells or actions
  • You can use Hellcrawler to teleport and deal Fire Damage
Found in Gortash’s personal chest at the top of Wyrm’s Rock Fortress
Necklace amulet of greater health Icon BG3 Amulet of Greater Health
  • Increases your Constitution to 23
  • Advantage on Constitution Saving Throws
Can be taken from a pedestal in the archive of the House of Hope.
Ring 1 ring of regeneration Icon BG3 Ring of Regeneration
  • You heal 1d4 HP at the start of every turn.
Sold by either Rolan or Lorroakan’s Projection in Sorcerous Sundries
Ring 2 the whispering promise Icon BG3 The Whispering Promise
  • Healing a creature gives them the Blessed buff
Purchase from Grat the Trader in the Goblin Camp
Main Weapon baldurans giantslayer icon bg3 Balduran’s Giantslayer
  • Good base damage
  • Doubles the damage bonus from your Strength Modifier
  • Advantage when attacking foes who are Large or above
  • Use Enlarge once per Short Rest, making your character bigger and stronger
Looted from Ansur in the Dragon’s Sanctum
Second Weapon Any Ranged Weapon
  • We aren’t focusing on ranged combat much, so you can use whatever you find here.
  • Heavy Crossbows and Longbows tend to be the highest damage options.
N/A

Now, let’s see where you can get the endgame gear for your Oathbreaker Paladin Build in Baldur’s Gate 3:

Helm of Balduran

The Helm of Balduran is a legendary item that is one of the most powerful items in Baldur’s Gate 3. It gives you the following perks:

  • Critical Strike Immunity: Attackers can’t land Critical Hits on the wearer.
  • Balduran’s Vitality: The helmet heals you 2 Hit Points at the beginning of every turn.
  • Balduran’s Favour: You have a +1 bonus to Armour Class and Saving Throws.
  • Stun Immunity: You cannot be Stunned.

You can get the Helm of Balduran by defeating Ansur in the Dragon’s Sanctum. You get there by going through the secret passage in the Wyrm’s Rock Prison. You open the secret passage by turning off the two torches. You get into the prison either through a crack in the wall or through the main building of Wyrm’s Rock Fortress. To get into the Dragon’s Sanctum you have to solve some puzzles in the Wyrmway first.

You can also read our in-depth guide on How to get the Helm of Balduran in BG3 to get a detailed walkthrough.

Note: Another good option would be the Grymskull Helm. The helmet is dropped by the boss Grym in the Adamantine Forge. You can also simply keep using the Helmet of Smiting.

Adamantine Armour

See the Adamantine Armour section in the early game gear. Alternatively, you can also use the Helldusk Armour, but this is likely being worn by a character that doesn’t already have access to heavy armor proficiency (Guide: How to get the Helldusk Armour in BG3)

Gauntlets of Hill Giant Strength

The Gauntlets of Hill Giant Strength are excellent gloves that increase your Strength Ability score to 23, which is higher than is possible by normal means. Once you’ve got these Gauntlets on your Paladin, we recommend doing a respec and switching the Ability Improvement Feats you did when levelling up from Strength to Charisma, since you’ll now have higher Strength anyway. See the Endgame Respec section above for more information about this.

To get to the House of Hope, you need to successfully perform the ritual to open the portal upstairs in the Devil’s Fee house in the lower city. Be prepared, tough fights ahead!

Helldusk Boots

The Helldusk Boots are very rare boots that you can acquire in Act 3. You cannot be forcibly moved by a foe’s spells or actions, and you ignore the effects of Difficult Terrain. And even more important, you get the Hellcrawler action. Think of this as a secondary Misty Step, now you can teleport up to 18m and deal fire AoE damage. This will once again improve our mobility by a huge amount.

The Helldusk Boots can be found in Lord Enver Gortash’s personal chest at the upper levels of Wyrm’s Rock Fortress. The upper levels can be reached through the gate at the main floor. Best to bring some Invisibility potions to pull this off without alarming everyone in the fortress.

Amulet of Greater Health

The Amulet of Greater Health is another item that is immensely powerful. It will boost your Constitution score to 23, increasing your health tremendously. Like the Gauntlets of Hill Giant Strength and Orphic Hammer it can also be found inside the Archive in the House of Hope that you reach via Devil’s Fee.

You can also read our in-depth guide on How to get the Amulet of Greater Health in BG3.

Ring of Regeneration

The Ring of Regeneration lets you restore 1-4 Hit Points at the beginning of your turn. The ring synergizes well with The Reviving Hands, Hellrider’s Pride, The Whispering Promise and Boots of Aid and Comfort. You could sort of create a chain reaction with all these items if you want to.

The Ring of Regeneration is sold by either Rolan or Lorroakan’s Projection in Sorcerous Sundries. If Lorroakan has been killed, the ring can instead be found in Rolan’s inventory in Ramazith’s Tower.

The Whispering Promise

We are using The Whispering Promise which we also used in the early game setup. The synergy effect in combination with the other gear we use is just too good to pass up.

Balduran’s Giantslayer

Balduran’s Giantslayer is a Legendary Greatsword that allows your Paladin to hit like a truck. Not only does it have good base damage, it also doubles the damage bonus from your Strength Modifier, which will result in 12 bonus damage per hit if you have the Gauntlets of Hill Giant Strength equipped, or 10 without them. You also gain Advantage when attacking foes who are large or above, and can use the Enlarge spell to make yourself bigger once per Short Rest, which has the side effect of increasing your damage output further.

Balduran’s Giantslayer is found in the same place as the Helm of Balduran mentioned above – defeat Ansur in the Dragon’s Sanctum.

Note: If you want to check out all paladin-specific equipment that you can find in the game, then please view the Paladin Class Specific Items Guide for BG3.


Oathbreaker Build Extra Info

Here is some additional info that will help you to get the most out of this Oathbreaker Paladin build in Baldur’s Gate 3.

Oathbreaker Paladin Build Tips & Tricks for BG3 PS5/PC

Since we have a few different Concentration Spells with this build, it’s important to stay mindful of which ones require Concentration and which ones don’t. Remember that casting a Concentration Spell will immediately end the effects of your previous Concentration Spell, if they were not already broken.

On a similar topic, taking damage while Concentrating on a spell will always subject you to a Concentration Check, and failing the Check will end the spell. It’s good to be mindful of this when you have a lot of enemies nearby – it might not be a good idea to cast a Concentration Spell with the intention of keeping it active for a long time, if you’re currently dealing with multiple melee assailants.

Your Paladin is best used as a melee frontliner, but their supportive features and access to healing magic makes them more versatile than Fighters and Barbarians.

Combine bg3 spiteful suffering icon Spiteful Suffering with bg3 aura of hate icon Aura of Hate and the bg3 animate dead icon Animate Dead spell to deal heaps of bonus damage to high-priority targets. Your Aura of Hate will also apply to undead summoned by your other party members, so the Oathbreaker is ideal for supporting a Necromancy-themed party.


Overpowered Potions for the Oathbreaker Paladin in BG3

In this section, we will talk about the best Potions and Elixirs that can make your character even stronger.

Potions are consumables that generally last for a few turns and provide powerful but short-lived bonuses. You can have several Potions active at a time.

Elixirs, on the other hand, give the drinker an effect that lasts until the next Long Rest. Each character can only have one active Elixir at a time – drinking another Elixir will replace the effects of the previous one. Fully utilizing alchemy so that your characters use suitable Potions and Elixirs in tandem is a vital aspect of combat in BG3, especially if you are playing on Tactician or Honour difficulty.

Potion of Speed

The Potion of Speed is arguably the most powerful potion in Baldur’s Gate 3. It doubles your Movement Speed and gives you an extra Action each turn.

One drawback of this potion is that when it expires, your character will be Lethargic for one turn, unable to move or take any Actions. So you should be careful not to have your character stranded in a dangerous position when the potion runs out!

You can craft the Potion of Speed in the alchemy menu by combining Ashes of Hyena Ear with any Salt. Create ashes, salts and other alchemy concentrates by combining three of the same ingredients together – for example, combining three Hyena Ears will create Ashes of Hyena Ear.

Hyena Ears can normally be looted from either Hyenas or Gnolls – you can find a lot of them around the Risen Road in Act I, for a good supply of them, which should last you a while.

BG3 Lae'zel Build Potion of Speed

Elixir of Bloodlust

You can combine the speed potion with the Elixir of Bloodlust. Elixirs and Potions can be stacked with each other, but you can only have one Elixir active at a time. Potions tend to expire after a few turns, whereas Elixirs last until your next Long Rest, unless you drink a different Elixir in the meantime.

The Elixir of Bloodlust grants your character another Action when you kill an enemy. This effect can only trigger once per turn. Combined with the Potion of Speed, this gives you two additional attacks if you defeat an enemy on your turn.

It can be crafted by combining Ashes of Worg Fang with any Salt. Worg Fangs are looted from Worgs, the beasts usually kept by Goblins.

This is an OP alchemy combo that you can use to turbocharge your Paladin’s mobility and damage output in tough fights!

BG3 Laezel Potion of Speed


Oathbreaker Build Illithid Powers (optional)

BG3 Illithid Powers Skill tree

Illithid Powers are unlocked later in BG3 when you learn more about Mind Flayers and Tadpoles. By eating Jars of Mind Flayer Parasites you gain one point. This is another optional skill tree that you can get access to if you want. Here are some of the best Illithid Powers for the BG3 Oathbreaker Paladin Build:

  • Mind Blast: A conal blast of Psychic Damage that can also stun several targets at once. If you are outnumbered by several advancing enemies, then Mind Blast can help to swing things back in your favour.
  • Cull the Weak: When you reduce a creature’s hit points below a certain threshold, this power instantly kills it and deals 1-4 Psychic Damage to nearby enemies. This is particularly effective when engaging groups of weaker foes, enabling you to thin their numbers rapidly.
  • Fly: This can be used to reach hard to get to places or change positions in combat.
  • Mind Sanctuary: This creates an area that allows all within to use Actions and Bonus Actions interchangeably. This typically means you can deal more damage, since you can use your Bonus Action as a normal Action. However, enemies who are inside the area will also enjoy its benefits. Be careful with your placement so that your party gets buffed by the Mind Sanctuary and not the enemies!
  • Psionic Backlash: This is a top-tier Reaction from the Illithid Powers skill tree in BG3. It allows you to deal Psychic Damage when a nearby enemy casts a spell. This is especially useful if the target is casting a Concentration Spell. The damage from Psionic Backlash can immediately break their Concentration, ending the spell’s effects.

More Baldur’s Gate 3 Builds

If you want to check out the map of Baldur’s Gate 3, please visit the Baldur’s Gate 3 Interactive Map.

The post BG3 Oathbreaker Paladin Build Guide – Break your Oath! appeared first on AlcastHQ.

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