Bard Build | College of Lore | Solasta 2

Welcome to our College of Lore Bard Build for Solasta II.
The College of Lore is a Bard subclass in Solasta II. This guide will explain how to create a powerful Lore Bard build, including the best weapons, armour, spells, ability distribution, skills, and more.
For more Bard builds and information, check our Bard Overview Page. You can find builds for all Solasta II classes from our main Solasta II page.
Table of Contents:
- Bard Class Overview
- Starting Point
- Levelling Guide
- Best Equipment
- College of Lore Bard Tips & Tricks
Bard Class Overview – Solasta 2
Bards weave magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Here is an overview of what your Bard can do at the start of the game in Solasta II:
- Weapon Proficiencies – Longswords, Shortswords, Rapiers, Simple Weapons
- Armour Proficiencies – None
- Saving Throw Proficiencies – Dexterity & Charisma
- Skills – Any 3 Skills (unrestricted choice)
- Bardic Inspiration – Use a Bonus Action to grant a 1d6 Bardic Inspiration bonus to a nearby ally who can hear you. The ally can add the bonus to a failed ability check, attack roll or saving throw. Your number of Bardic Inspiration charges is equal to your Charisma Modifier, and recharges upon Long Rest.
- Spellcasting – Bards can cast spells and cantrips that are on the Bard Spell List, with stronger spells being unlocked as you progress.
College of Lore Subclass – Solasta 2
Bards of the College of Lore know something about most things, collecting bits of knowledge from diverse sources. The College of Lore has gathered knowledge from all over the world, from ancient ballads, peasant folklore, scholarly tomes, and more. They pursue truth and beauty with unending devotion.
Your College of Lore subclass will grant you the following additional features as you level up.
Level 3
- Bonus Proficiencies – Select three additional Skill Proficiencies
- Cutting Words – Use your bonus action to expend one Bardic Inspiration die to target a creature you can see within 12 cells of you. Decrease its ability checks, attack and damage rolls by the value of the Bardic Inspiration die until the start of your next turn.
Level 6
- Magic Secrets – Lore Bards get access to Magical Secrets before all other bards, learning two spells from any class.
Level 14
- Peerless Skill – You can now cast Bardic Inspiration on yourself.
Lore Bard Build Starting Point – Solasta 2
This section will explain which options you should choose in character creation, including the best ancestry/race, ability distribution and skills.
Best Ancestry
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Ability Distribution
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Best Skills
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Spells & Cantrips
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Lore Bard Build Levelling Up Guide – Solasta 2
In this section, we’ll explain what your College of Lore Bard will unlock at each level and the best choices to make when levelling up.
Level 2
- Jack of All Trades – Add half of your Proficiency Bonus, rounded down, to any ability check in which you are not already Proficient.
- Song of Rest – During a Short Rest, allies gain an additional d6 Hit Die to spend in addition to their normal Hit Dice, in order to regain HP. This extra dice gets stronger at Levels 9 and 13.
Level 3
- Bard Expertise – Select 2 Proficient Skills to double their Proficiency Bonus
- Bard Subclass – Choose which Bard subclass you want to use. Choose the College of Lore subclass.
- Bonus Proficiencies – Select three additional Skill Proficiencies
- Cutting Words – Use your bonus action to expend one Bardic Inspiration die to target a creature you can see within 12 cells of you. Decrease its ability checks, attack and damage rolls by the value of the Bardic Inspiration die until the start of your next turn.
Level 4
- Feat – Select a Feat, or improve an Ability Score.
Level 5
- Font of Inspiration – Your Bardic Inspiration charges will now replenish on Short Rests and Long Rests.
- Improved Inspiration – Your Bardic Inspiration die is now a d8 instead of a d6.
Level 6
- Countercharm – You and all nearby allies gain Advantage against being Charmed or Frightened. Requires an Action to activate and lasts until the end of your next turn.
- Magic Secrets – Lore Bards get access to Magical Secrets before all other bards, learning two spells from any class.
Level 8
- Feat – Select a Feat, or improve an Ability Score
Level 9
- Improved Song of Rest – Your Song of Rest die is now a d8 instead of a d6
Level 10
- Magic Secrets – Learn two extra spells from any class
- Improved Bardic Inspiration – Your Bardic Inspiration die is now a d10 instead of a d8
- Bard Expertise – Select another 2 Proficient Skills, and double their Proficiency Bonus
Level 12
- Feat – Select a Feat, or improve an Ability Score
Level 13
- Improved Song of Rest – Your Song of Rest die is now a d10 instead of a d8
Level 14
- Additional Magic Secrets – Learn another two spells from any class
- Peerless Skill – You can now cast Bardic Inspiration on yourself.
Level 16
- Feat – Select a Feat, or improve an Ability Score
College of Lore Build Best Equipment
In this section, we will list the best equipment for the College of Lore Bard in Solasta II, including how to obtain each item.
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College of Lore Bard Tips & Tricks
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More Solasta II Build Guides
- Life Domain Cleric Build – Solasta II
- Oath of Liberation Paladin Build – Solasta II
- Mana Painter Sorcerer Build – Solasta II
- Scavenger Build – Solasta II
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