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This is a template, work in progress Welcome to The First Descendant Scar Build Guide. In this guide, we will explain how to create a powerful build for the Scar Descendant. We’ll cover how the skills work and which weapons, stats and modules you need to create the most powerful build for Scar. Visit The […]
The post The First Descendant: Scar Build & Best Loadout appeared first on AlcastHQ.
Welcome to the ESO All 6 new Skill Styles in U43 and how to get them Guide. Today we are going to take a look at all the new Skill Styles, what requirements they have and the three Fragment Chases. In this guide we will explain what you need to do to obtain the styles […]
The post ESO All 6 New Skill Styles in U43 and How to Get Them appeared first on AlcastHQ.
Proctor Tarvus, the former Archcanon, has miraculously procured the time to answer your community-generated questions about Sotha Sil and his most incredible creation, the Clockwork City.
Steam players can unlock free in-game rewards simply by playing ESO via this exciting 10-year Anniversary partnership with Alienware!
Required Libraries: LibCustomMenuExtended Ignore List allows you to ignore players for a limited amount of time, you now have these options from chat:- Ignore for one day- Ignore for one week- Ignore for one month- Ignore for one year- Ignore permanentlyonce the ban time is over, the player is automatically un-ignored. https://cdn-eso.mmoui.com/preview/pvw13330.png
Fancy Action Bar + User Guide Version 2.6.6Fancy Action Bar+ builds on the original Fancy Action Bar by @andy.s, (enhanced by @nogetrandom) to add a large amount of customization in ability tracking including tracking for multiple instances of effects, stack tracking, tracking for debuffs on specific targets, timers for cast and channeled abilities, UI customization and much, much more!Full documentation of all menu options:ACTIONBAR SIZE & POSITIONOptions for changing the size and position of the action bar, quick slot and ultimate slotKeyboard UI or Gamepad UIKeyboard UI and Gamepad UI have separate sub-menus but identical optionsEnable Action Bar Resize (default: OFF) enables the slider to change the actionbar sizeActionbar size (default: 100%) slider to change the actionbar scale, supports making the actionbar smaller down to 30% of the default size, or up to 250% larger than the default size.Enable Actionbar Reposition (default: OFF) enables the button to Unlock Actionbar to allow repositioning the action bar element on screen.Adjust Quickslot PositionApplies an offset to the quickslot position. Applies to both Keyboard UI and Gamepad UIHorizontal (X) Position (default: 0), negative values move the slot left, positive values move it right.Vertical (Y) Position (default: 0), negative values move the slot up, positive values move it down.Adjust Ultimate Slot Position Applies an offset to the ultimate slot position. Applies to both Keyboard UI and Gamepad UI. Companion Ultimates will appear to the right of wherever the ultimate slot is placedHorizontal (X) Position (default: 0), negative values move the slot left, positive values move it right.Vertical (Y) Position (default: 0), negative values move the slot up, positive values move it down.https://i.imgur.com/pydnjTB.pngGENERALFront & Back Bars PositionSets the position of the front and back action bars. By default, the front bar is on the bottom and the back bar is on the topStatic bar positions (default: ON) when swapping weapons, the action bars do not change position. If disabled, the active bar will always be on the bottom, and the inactive bar on top.Front bar on top (only for static bars) (default: OFF), by default the front bar is on the bottom and the back bar is on the top. If enabled, the back bar will be on top and the front bar on the bottom.Active bar on top (not for static bars) (default: OFF) by default when static bar positions are off, the active bar is on the bottom and the inactive bar is on the top. Enabling this setting will put the active bar on top and the inactive bar on the bottomBack Bar VisibilityInactive bar alpha (default: 20) sets the transparency of the inactive bar ability icons. 0 will set the backbar icons completely transparent, 100 will disable backbar icon transparency.Inactive bar desaturation (default: 50) sets the desaturation (greyscale) level for the inactive bar icons. 0 will set the back bar icons to be the same level of saturation as the front bar icons, 100 will set the back bar icons to be completely greyscale.Hotkey TextShow hotkeys (default: ON) show the hotkeys under the action bar icons.UI CUSTOMIZATIONButton FramesButton frames options only apply to Keyboard UIShow frames (default: ON) show a colored frame around the action bar iconsFrame color (default: R:0;G:0;B:0;A:255 Black) allows customization of the ability frame colorHide default frames (default: OFF) if Show Frames is disabled, then the default ESO action bar frames will be shown around ability Icons. If both show frames is off, and hide default frames is on, then ability icons will be shown entirely without frame bordersActive Ability HighlightShow highlight (default: ON) abilities will show a highlight glow while they are activeHighlight color (default: R:0;G:255;B:0;A:179 Green)https://i.imgur.com/vV1oXEx.pngMiscellaneousShow gamepad ult hotkeys (default: ON) Show the LB RB labels for gamepad UI. Set this to OFF to allow quickslot placement adjustments in gamepad UIApply Skill Styles to Action Bar Slots (default: ON) by default Fancy Action Bar + will apply the icons for skill style ability overrides to the icon on the action bar. Note that different ability morphs share the same skill icon which can make determining slotted skill morphs difficult. For maximum compatibility with skill style icon overrides, it is recommended to also install the separate, optional, Action Bar Skill Styles addon.https://i.imgur.com/mZt3Rjn.pngTIMER DISPLAY KEYBOARD UI or GAMEPAD UIKeyboard UI and Gamepad UI have separate sub-menus, and slight different defaults but identical optionsTIMER DISPLAY SETTINGSOptions in this menu include settings to configure the font, font size, font style, vertical alignment of the ability timer on the action slot (set positive values to shift the timer up, negative values to shift the timer down), and the color (default: white) of the ability timer (when not overridden by the separate expiration settings)STACKS DISPLAY SETTINGSAbilities that can stack effects (e.g. charges on crystal weapon, damage stacks on simmering frenzy, instances of echoing vigor applied by allies, etc.) can display a counter showing the value of these effects. These settings configure the display settings for the stack counter. Ulfsild’s Contingency variants will display a special stack icon ( symbol) to indicate that the initial effect has been cast and is available to be consumed.https://i.imgur.com/FQ5ReOV.pngOptions in this menu include settings to configure the font, font size, font style, postion on the action slot (default: top right aligned), and the counter color (default:gold)TARGETS DISPLAY SETTINGSAbilities can also display a counter showing the number of targets that this ability has been applied to. These settings configure the display settings for the stack counter. Options in this menu include settings to configure the font, font size, font style, position on the action slot (default: top left aligned), and the counter color (default: gold)More options for configuring the behavior of this counter are located under: ADDITIONAL TRACKING OPTIONS > Multitarget Effect Tracking Options.https://i.imgur.com/zGNSjQq.pngULTIMATE TIMER SETTINGSOptions for displaying a timer for active Ultimate effects. If more than one ultimate is active it will show the timer for the current bars ultimate, otherwise it will show the timer for any active ultimate and will persist through barswap.https://i.imgur.com/MIefosk.pngOptions in this menu include settings to disable the timer (enabled by default), configure the font, font size, font style, color, and adjust the vertical and horizontal position relative to the ultimate slot. The default position is aligned to the outside right border of the ultimate slot.ULTIMATE VALUE SETTINGSOptions for configuring display of your current ultimate value.By default showing the current ultimate value is enabled. Several modes for displaying the ultimate value are supported through the “Display Mode” setting:Current (default) displays the current ultimate value. Current / Cost (dynamic) displays the current value / ultimate cost when the current value is less than the cost, but switches to just displaying the current value if the current value is enough to cast the ultimate. Current / Cost (static) always displays both the current value and the cost of the ultimate.Additional options in this menu include settings to configure the font, font size, font style, and adjust the vertical and horizontal position of the ultimate number relative to the ultimate slot. The default position is aligned to the inside bottom right border of the ultimate slot.FAB+ also supports the ability to dynamically set the ultimate value color.By default the ultimate value will be white, and change to gold when it is at 90% of the ultimate cast cost (this threshold is customizable in the menu). The ultimate value will then turn green when the ultimate is usable, and red when the maximum value of 500 ultimate is reached.https://i.imgur.com/4Mk6O2W.pngCompanion Ultimate SettingsThe companion ultimate value will inherit the font and size (but not color) of the player ultiamte. Position of the companion ultimate with respect to the player ultimate can be adjusted.Options in this menu include settings to show or hide the companion ultimate (default: ON), and adjust the horizontal and vertical offset of the slot. By default the companion ultimate slot is anchored to the right of the player ultimate slot/timer.QUICK SLOT DISPLAY SETTINGSOptions for customizing the display of the quickslot. Options in this menu include settings to show or hide the cooldown duration for the slotted item (default: ON), as well as to set the timer font, font size, style, color (default: Tangerine), and vertical and horizontal alignment of the cooldown timer within the slot (default: upper middle center).KEYBOARD & GAMEPAD SHAREDThis menu contains settings that are shared across both keyboard and gamepad UI modes.Timer FadeDelay timer fade (default: ON) Allow the timer label to display 0 for a set duration as a reminder that the ability has expiredFade delay (default: 2 seconds) duration to keep the 0 timer if Delay timer fade is onDuration Display DecimalsEnable timer decimals (default: Expire) Options: Always; will always display decimals for the ability timer. Expire; show ability timer decimals when abilities are near expiration.Decimals threshold (default: 2 seconds) the time remaining thresholds below which abilities will display decimals if Enable timer decimals is set to expireDisplay Changes for Expiring EffectsExpiring timer threshold (default: 2 seconds) timers will be considered expiring and change to display decimals, or change their highlight color, when they fall below the selected amount of seconds remaining if their individual settings are enabled.Timer TextChange expiring timer text color (default: ON) change the timer text color when the ability timer is below the Expiring timer threshold value.Select timer text color for expiring effect (default: Yellow)HighlightChange expiring timer highlight color (default: OFF) when enabled the ability highlight will change color when the effect duration is below the Expiring timer threshold valueSelect highlight color for expiring effects (default: Red)ABILITY CONFIGURATIONCURRENTLY SLOTTED ABILITY IDSLists the currently slotted skill names and ability IDs for the skills on each action barTRACKED EFFECTSHere you can edit which effect you want the timer for a specific skill to track. To track a different effect, make sure to enter the ID of the skill and the ID of the new effect, before clicking the button to confirm. Accountwide Skill Settings (default: ON, requires reloadui) by default skill configuration changes will be applied to all characters.Saved Changes A list of saved skill tracking configuration changes. Selecting a Skill from the dropdown menu will automatically populate its Skill IDSkill ID enter the ID of the skill you want to change the configuration forChange Type Options: Disable (Disable tracking for this skill), Reset (Resets the skill configuration to the FAB+ Default), New ID (assign a new effect to track to this skillNew Effect ID the ability id for the new effect that you want the selected skill to track. If Change Type is Reset or Disable leave this blank.Confirm Change after entering the configuration changes, select confirm change to apply the new configuration. Configuration changes will print a message to the chatbox describing the change made when confirmedExample configuration change:https://i.imgur.com/4Pqug29.pngBUFFS GAINED FROM OTHERSEnable ability timers to track the duration of buffs gained from allies. You can also select which effects you do not want to have tracked if you are not the source. This feature is disabled by defaultTrack Buffs From Others (default: OFF) by default only effect durations for effects applied by you will be trackedBlacklisting Options for Buffs Gained from Others: this menu contains a configuration tool to blacklist certain which will prevent other player’s application of them from starting an action bar timer. By default this includes miscellaneous Restoration Staff Abilities, Vigor, Resolve, and some other common buffs. Blacklisted abilities can be removed by selecting an ability from the list and clicking Remove from BlacklistDEBUFFS ON TARGETBy default FancyActionBar+ configures effect timers to track the basic ability duration. This feature enables an alternative behavior where the timers for debuffs will instead track durations for the given debuff on the specific enemy being targetedThis supports several options:Debuff timers for current target (default: OFF) enable the alternative debuff on target tracking behavior. Without this enabled, tracked debuffs will always display their longest active durationKeep Timers For Last Target (default: ON) with this enabled, when you move your reticle away from the debuffed target it will keep the active duration for the target until a new enemy is targeted. With this OFF, the timer will only show while the reticle is on the debuffed target.Show Stack Count for Overtaunt Debuff (default: OFF) – Multiple taunt sources can cause an enemy to gain taunt immunity, this enables a stack counter to track the status of this debuff on skills that can taunt. Note, this feature is experimental and may not appear.ADDITIONAL TRACKING OPTIONSEffect Duration ThresholdsSet the limits for when to ignore effects based on their durationThis section contains options to set the minimum and maximum duration of abilities that will be tracked by action slot timers. By default, if an ability lasts less than 2 seconds, or longer than 120 seconds it will not be shown.Show Cast/Channel Times on Action Slots (default: ON) If an ability has a cast or channel time, it will display that duration on the slot while the ability is being cast/channeled. Abilities must have a cast or channel time longer than 1 second for this timer to display.Multitarget Effect Tracking OptionsAdditional options for configuring the Targets Tracker behavior that by default, appears on the top left corner of the action slot. This includes the ability to disable this counter, an option to show the counter when only one instance of an effect is active (by default the counter will only appear if more than one instance is active, except for debuffs in the Debuffs on Target mode where it always appears).Additionally a menu is provided to allow blacklisting effects that you do not want to display a target counter for.MISCELLANEOUSAdditional misclaneous options include the ability to show the action bar while dead (default: OFF), prevent casting abilities while trading (default: ON), enable compatibility with the Perfect Weave addon (default: OFF), showing markers on enemies you are currently in combat with, and enabling a global cooldown tracker widget.
Change Log:——————— 1.0.1: Update 2nd floor icons- 1.0.0: Initial versionDescription:——————–DescriptionAddon made for Fine Club raid group during their Dawnbringer Kyne’s Aegis prog.This addon currently only provides custom icons for Kyne’s Aegis (Falgravn fight):Falgravn lightning positions icons to do the lines with only 3 people (+ the group). The icons will only appear during the lightning mechanic.Slayer stacks and main tank icons on Falgravn first floor.DD stacks icons on Falgravn second floor.VideoDependenciesLibAddonMenu-2.0OdySupportIconsContributeIf you want to contribute, please use the GitHub project.