Category: News

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BateBeta (0.0.1)

Alpha test of addon for blacklisting people in groups.

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Ardy’s Off Balance Tracker (1.3.0)

Hey everyone! Gigachad here This is my first add on, Ardy’s Off Balance Tracker.Ardy’s Off Balance TrackerAn Off Balance helper, by @giga’chadKnow who’s Off Balance at a glance, and never waste a whip/knife on a target that’s immune.Auto target markersWhen you put an enemy Off Balance and they’re within 8 m under your crosshair, they automatically get one of the in-game target markers (up to 8 at once). When their Off Balance runs out, the marker comes off as soon as you look at them again. Once all 8 are in use, expired markers get reused on new targets. Everyone in your group can see the markers, so they know who to burst.Off Balance timer windowA small movable window lists every enemy you’ve put Off Balance, with a live countdown. When Off Balance ends, the row turns grey and counts down their 15-second Off Balance Immunity, so you know exactly when you can set them up again.Built for big fightsNo friendly marking: friendlies are never marked on purpose. If server lag ever puts a marker on an ally, it gets moved to your next target or pulled off when you look at them.Crosshair hold: your crosshair has to settle on an enemy briefly before it’s marked, so sweeping across a zerg doesn’t spray markers.Works everywhere: Cyrodiil, Imperial City, Battlegrounds, Dungeons and Trials. An optional PvP-only mode limits it to anywhere you have Battle Spirit.ExtrasKeybinds: “Remove marker from target” and “Toggle auto-marking”.Chat commands: type /obt to see them all.Settings panel: available if you have LibAddonMenu-2.0 installed (optional).Dependencies: none required.Install: drop the ArdysOBTracker folder into DocumentsElder Scrolls OnlineliveAddOns and enable it in the Add-Ons menu.

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The Witcher 3 Remastered Transmog Guide for 2026

Transmog is finally coming to The Witcher 3: Wild Hunter Remastered, and here’s exactly how it works, how to unlock it early, and what you need to do with your save before upgrading to the Remastered version.

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The Witcher 3 Signs and Upgrades Guide for 2026

If you’re returning for The Witcher 3: Wild Hunt Remastered, here’s a complete breakdown of all five Witcher Signs in including every upgrade available, and which ones are worth your skill points.

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The Witcher 3 Best Builds for Remastered (2026 Update)

Welcome to our updated breakdown of the best The Witcher 3: Wild Hunt builds for the Remastered update, including a dedicated Death March build and every major skill branch worth investing in this year.

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Best BG3 Bard Build Ranking for 2026 (Patch 8)

We rank the best Bard builds for every playstyle in Baldur’s Gate 3 for 2026, including the Charisma melee DPS, the skill-maxing control caster, the dual hand crossbow range build, and the buff support bard, all built around what each College does best and updated for Patch 8.

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Ultimate BG3 College of Lore Bard Build for 2026

Discover the ultimate in skills, versatile spellcasting, and the perfect party face for any campaign with our Ultimate College of Lore Bard build for BG3’s latest patch 8.

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High-Low – ESO Group Roll Game (0.1.8)

HIGH-LOWESO Group Roll Game ManagerHigh-Low makes running a player-run High-Low game so easy.Open entries let your group join through chat, start the rolls, and High-Low automatically tracks who has rolled, determines the highest and lowest rolls, calculates the amount owed, and keeps a history of completed games.No manually checking chat. Just roll.HOW HIGH-LOW WORKS1. Open EntriesStart a new game and High-Low prepares your announcement in group chat.Players join by typing your configurable entry trigger, such as !hl. Their names automatically appear in the Entries list.2. Start the RollsClose entries and begin rolling with one click.Players use ESO’s built-in /roll 100, or whatever roll maximum you configure.High-Low tracks every entered player’s roll automatically.3. Pick the WinnerOnce everyone has rolled, the highest roll wins and the lowest roll pays.The amount owed is the difference between the two rolls.Example:Highest Roll: 87Lowest Roll: 31Prize: 56 goldHigh-Low calculates the result automatically.SEE WHO STILL NEEDS TO ROLLDuring a round, each entrant is clearly marked:Green = Roll receivedRed = Still needs to rollPress NEEDS TO ROLL and High-Low prepares a group-chat reminder:Needs to Roll: PlayerOne, PlayerTwoTie rerolls are tracked automatically as well.FEATURESAutomatic group-chat entry detectionAutomatic /roll detectionConfigurable entry triggerConfigurable roll maximumCustomizable game announcementsOne-click Close Entries / Start RollsRed and green roll-status indicatorsNeeds to Roll reminder buttonAutomatic highest and lowest roll detectionAutomatic prize calculationAutomatic tie reroll handlingPersistent Game LogsMovable interfaceConfigurable keybind/hl and /highlow slash commandsNo external libraries requiredGAME LOGSCompleted games are saved so you can check previous results later.Each game records:Winner | Loser | PrizeYour game history persists between sessions.CUSTOMIZABLE MESSAGESHigh-Low includes configurable game announcements with useful placeholders.Example:High-Low for {ROLL} gold starting! Type {trigger} in group chat to enter.{ROLL} = Configured roll maximum{trigger} = Configured entry triggerChanging your settings automatically updates the announcement.CHAT MESSAGESESO does not allow addons to directly send arbitrary player chat messages.High-Low instead places announcements into your group chat input box. Simply press Enter to send them.This applies to game announcements, roll reminders, and final results.OPENING HIGH-LOWOpen High-Low with either slash command:/hl/highlowOr assign a key under:Controls > Addons > High-Low > Toggle High-Low WindowOpening High-Low automatically enables the mouse cursor for interacting with the interface.GOLD & PAYMENTSHigh-Low does not access, remove, send, or transfer player gold.The addon only tracks the rolls, determines the result, and calculates the amount owed.Players handle payment normally in-game.

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Armory Save Guard (1.1.2)

Change Log:——————–# Armory Save Guard ChangelogFull version history for Armory Save Guard. See README.md for current features, usage, and requirements.—### 1.1.2- **Corrected the AI-assistance notice.** It wrongly said the addon had not been tested in-game; the author has tested it. The manifest description and README now say “reviewed and tested in-game by the author for functionality,” matching the rest of this addon family.- Shortened README.md. The detailed API verification list lives in the Lua header comments.### 1.1.1- **Reverted the feedback change from 1.1.0.** Messages go to chat only again, as uncolored system messages prefixed “, with the same wording as 1.0.0. The on-screen `ZO_Alert` popups and alert sounds are removed. They were added in 1.1.0 without being requested.- All other 1.1.0 changes (disclosure, credits, manifest, docs) are kept.### 1.1.0- **Added the required AI-assistance disclosure** to the manifest description and README, per ESOUI’s addon release rules. (This entry’s notice wrongly said the addon was untested; corrected in 1.1.2.)- **Standardized the author credit** to `@Kreksar5 and Claude.ai` in the `## Author` manifest field and the README byline, matching the rest of this addon family.- **Added a Credits section** to the README. It credits ZeniMax Online Studios for the vanilla dialog code this addon copies, and names two existing addons with similar build-lock features (Armory Style Manager, RidinDirty) along with their authors. No code or ideas were taken from those addons.- Manifest `## APIVersion` updated from `101050` to `101050 101051`. Checked the esoui/esoui PTS branch (API 101051): every file and function this addon relies on is unchanged or has the same signature.- Manifest `## Title` changed to `Armory Save Guard` (with spaces) for readability in the in-game Add-Ons list. The folder and code name stay `ArmorySaveGuard`, so…Description:——————–Armory Save Guardby @Kreksar5 and Claude.aiAI-ASSISTED ADDON. Written with Claude.ai. This addon has been reviewed and tested in-game by the author for functionality.Stops you from accidentally overwriting an Armory build. Instead of a one-click Accept, you must type OVERWRITE before a build can be saved over, just like typing DESTROY to destroy a valuable item.For the full version history, see the Change Log tab, or CHANGELOG.md included in the download.Usage/armorysaveguard With no argument, toggles the typed confirmation on or off. On by default, account-wide.The word is case-sensitive.RequirementsNo dependencies.Keyboard mode. Gamepad mode uses the game’s normal save prompt.How It WorksPre-hooks ZO_ARMORY_MANAGER:ShowBuildOperationConfirmationDialog and, for save requests only, shows a typed-confirmation dialog in place of the game’s Accept prompt. On confirm, it saves the build exactly the way the game’s own prompt does, so the normal saving/success/failure popups still appear.Verification NotesAll API usage was confirmed against the esoui/esoui source (live API 101050 and PTS API 101051) before being used.Known LimitationsKeyboard mode only.Prompt text and confirmation word are English only.Addons that lock the Armory save option (see Credits) may hook the same code.CreditsZeniMax Online Studios the save logic and typed prompt follow the game’s own ARMORY_BUILD_SAVE_CONFIRM_DIALOG and CONFIRM_DESTROY_ITEM_PROMPT code.Related addons no code or ideas were taken from them, but they offer a build-lock alternative: Armory…