Cleric Build | Sun Domain | Solasta 2

Welcome to our Sun Domain Cleric Build for Solasta II.

Sun Domain is a Cleric subclass in Solasta II. This guide will explain how to create a powerful Sun Cleric build, including the best weapons, armour, spells, ability distribution, skills, and more.

For more Cleric builds and information, check our Cleric Overview Page. You can find builds for all Solasta II classes from our main Solasta II page.

Table of Contents:


Cleric Class Overview – Solasta II

Solasta II Clerics are powerful spellcasters who can also withstand prolonged melee scraps, although they are less talented at this form of fighting than truly martial classes like Fighters, Barbarians and Paladins. The true strength of Clerics lies in their ability to heal and support allies, and debuff and damage many enemies at once with their powerful spellcasting. Clerics also gain special Domain spells and actions, depending on their chosen subclass.

Here is what your Cleric will start the game with at Level 1:

  • Weapon Proficiencies – Simple Weapons
  • Armour Proficiencies – Light Armour, Medium Armour, Shields
  • Saving Throw Proficiencies – Wisdom & Charisma
  • Skills – Choose 2 from History, Insight, Medicine, Persuasion, Religion
  • Ritual Casting – You can cast a spell as a Ritual if the spell has the Ritual tag, and you have the spell prepared.
  • Subclass – Clerics choose their subclass at Level 1
  • Scroll Scribing – You can use Scroll Kits to scribe magic scrolls

Sun Domain Subclass – Solasta II

The Sun domain encompasses the powers of cleansing light and warmth of the sun itself. Clerics who embrace this domain are beacons of light in a world of darkness.

Your Sun Domain subclass will grant you the following additional features as you level up.

Level 1

  • Holy Radiance – When you cast Sacred Flame, your target has a disadvantage on the saving throw.
  • Bonus Cantrip: Light
  • Domain Spells – Automatically unlocked and always Prepared:
    • Burning Hands
    • Faerie Fire

Level 2

  • Channel Divinity: Herald of the Sun – Channel Divinity to engulf a visible enemy within 5 cells in radiant light, causing 1d8 radiant damage +2 per cleric level (half damage on a successful Constitution saving throw) and cause the blinded condition for 1 minute (negated if saving throw was successful).

Level 3

  • Domain Spells – Automatically unlocked and always Prepared:
    • Scorching Ray
    • Darkvision

Level 5

  • Domain Spells – Automatically unlocked and always Prepared:
    • Daylight
    • Hypnotic Pattern

Level 6

  • Channel Divinity: Indomitable Light – Channel Divinity to summon a sphere of sunlight, which affects light sensitive creatures and negates areas of darkness.
  • Soothing Hand – Heal an ally and remove one detrimental condition (Stunned, Blinded or Frightened only).

Level 7

  • Domain Spells – Automatically unlocked and always Prepared:
    • Fire Shield
    • Wall of Fire

Level 8

  • Divine Strike: Radiant – 1d8 bonus radiant damage on weapon attacks, once per turn.

Level 9

  • Domain Spells – Automatically unlocked and always Prepared:
    • Flame Strike
    • Greater Restoration

Level 10

  • Divine Intervention – You attempt to request the help of your deity, with a success chance of 1% per cleric level.

Sun Domain Cleric Build Starting Point – Solasta II

This section will explain which options you should choose in character creation, including the best ancestry/race, ability distribution and skills.

Best Ancestry

WIP

Ability Distribution

WIP

Best Skills

WIP

Spells & Cantrips

WIP


Sun Cleric Build Levelling Up Guide – Solasta II

In this section, we’ll explain what your Sun Domain Cleric will unlock at each level and the best choices to make when levelling up.

Level 2

  • Channel Divinity – You can use Channel Divinity Actions once per Short/Long Rest
  • Channel Divinity: Turn Undead – Force nearby undead creatures who can see you to flee, unless they make a Wisdom Save.
  • Channel Divinity: Herald of the Sun – Channel Divinity to engulf a visible enemy within 5 cells in radiant light, causing 1d8 radiant damage +2 per cleric level (half damage on a successful Constitution saving throw) and cause the blinded condition for 1 minute (negated if saving throw was successful).

Level 3

  • Domain Spells – Automatically unlocked and always Prepared:
    • Scorching Ray
    • Darkvision

Level 4

  • Feat – Choose a Feat or improve an Ability

Level 5

  • Turn Undead (Destroy) – Upgrades your Turn Undead. Undead creatures with a challenge rating of 0.5 or lower that fail the Saving Throw will instead be destroyed.
  • Domain Spells – Automatically unlocked and always Prepared:
    • Daylight
    • Hypnotic Pattern

Level 6

  • Channel Divinity Charges – You now have two charges per rest
  • Channel Divinity: Indomitable Light – Channel Divinity to summon a sphere of sunlight, which affects light sensitive creatures and negates areas of darkness.
  • Soothing Hand – Heal an ally and remove one detrimental condition (Stunned, Blinded or Frightened only).

Level 7

  • Domain Spells – Automatically unlocked and always Prepared:
    • Fire Shield
    • Wall of Fire

Level 8

  • Feat – Choose a Feat or improve an Ability
  • Turn Undead (Destroy) – Upgrades your Turn Undead again. Undead creatures with a challenge rating of 1 or lower can now be destroyed.
  • Divine Strike: Radiant – 1d8 bonus radiant damage on weapon attacks, once per turn.

Level 9

  • Domain Spells – Automatically unlocked and always Prepared:
    • Flame Strike
    • Greater Restoration

Level 10

  • Divine Intervention – You attempt to request the help of your deity, with a success chance of 1% per cleric level.

Level 11

  • Turn Undead (Destroy) – A final upgrade to Turn Undead. Can now destroy Undead creatures with a challenge rating of 2 or below.

Level 12

  • Feat – Choose a Feat or improve an Ability

Sun Cleric Build Best Equipment

In this section, we will list the best equipment for the Sun Domain Cleric in Solasta II, including how to obtain each item.

WIP


Sun Domain Cleric Tips & Tricks

WIP


More Solasta II Build Guides

The post Cleric Build | Sun Domain | Solasta 2 appeared first on AlcastHQ.

Leave a Reply

Your email address will not be published. Required fields are marked *

For security, use of Google's reCAPTCHA service is required which is subject to the Google Privacy Policy and Terms of Use.