Author: JFFK

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Rojo Alert (1.0.0)

An Elder Scrolls Online addon that tracks your **Roaring Opportunist** set’s internal cooldown and alerts you when it’s ready to proc again.## What It DoesRoaring Opportunist grants **Major Slayer** to you and up to 5 group members after completing a fully-charged Heavy Attack. The buff duration scales with your Spell Damage / Magicka (max 12 seconds), and the set has a 22-second internal cooldown per target.RojoAlert tracks this cycle and shows you exactly where you are:| State | Display | Color ||——-|———|——-|| Buff active | `RO ACTIVE: 8.2s | CD: 18.2s` | Green || Cooldown | `RO CD: 5.1s` | Yellow || Almost ready | `RO CD: 2.5s` (pulsing) | Orange || Ready to proc | `RO: READY!` | Cyan |## Features- **Set detection** Only activates when you have 5+ pieces of Roaring Opportunist equipped. Automatically re-checks when you swap gear.- **Dual timer** Shows both buff remaining and cooldown remaining while the buff is active.- **Progress bar** Optional colored bar beneath the text that drains as the timer counts down.- **Sound alerts** Plays a configurable sound when the cooldown is about to expire and when it’s ready. Choose from 6 different sounds.- **Pulsing animation** The indicator pulses when the cooldown enters the alert threshold.- **Combat-only mode** Optionally hide the indicator outside of combat.- **Auto-hide when solo** Hides when you’re not in a group, since RO is a group set.- **Custom colors** Color pickers for all 4 indicator states (Active, Cooldown, Alert, Ready).- **Movable & scalable** Drag the indicator anywhere on screen. Adjust scale from 50% to 200%.- **Test mode** `/ra test` simulates a full proc cycle so you can preview and configure without being in a trial.- **First-run welcome** New users get a brief chat message explaining how to get started.## Requirements- (https://www.esoui.com/downloads/info7-LibAddonMenu.html)## Installation1. Install **LibAddonMenu-2.0** if you don’t have it already.2. Extract the `RojoAlert` folder into your ESO addons directory: – **Windows:** `DocumentsElder Scrolls OnlineliveAddOns` – **Mac:** `~/Documents/Elder Scrolls Online/live/AddOns/`3. Enable RojoAlert in the in-game addon manager.4. `/reloadui` if needed.## Slash Commands| Command | Description ||———|————-|| `/ra` | Show available commands || `/ra test` | Simulate a proc cycle for preview || `/ra unlock` | Unlock the indicator for dragging || `/ra lock` | Lock the indicator in place |## SettingsAll settings are available in **Settings > Addons > RojoAlert**:- **Sound Alert** Toggle sound on/off- **Alert Sound** Choose from 6 different alert sounds (with preview)- **Visual Alert** Toggle the on-screen indicator- **Show Progress Bar** Toggle the draining progress bar- **Hide When Solo** Hide when not in a group (default: on)- **Combat Only** Hide outside of combat (default: off)- **Alert Threshold** How many seconds before cooldown expiry to trigger the alert (110s, default: 3)- **Display Scale** Scale the indicator (50%200%)- **Colors** Custom color pickers for Active, Cooldown, Alert, and Ready states- **Lock/Reset Position** Lock the indicator or reset to default position## AuthorChris Roberts

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CameraAlter (1.0.0)

Camera AlterKeep your normal camera view while opening UI interactions.What Camera Alter Does- Prevents the usual camera reframing/zoom/flip in UI interactions where possible.- Keeps your camera heading/pitch stable during supported scenes.- Supports keyboard/gamepad scene transitions with anti-flicker handling.- Includes AddOn Settings (via LibAddonMenu-2.0 when installed).Supported Areas- Inventory and Character Sheet- Crafting Stations- NPC Dialogue (normal + quest)- Merchants/Store/Fence/Stable- Companion/Assistant interactionsDefault Behavior- Enabled: ON- Block Inventory Camera Flip: ON- Block Character Sheet Camera Flip: ON- Block Crafting Station Camera Change: ON- Block NPC Dialogue Camera Change: ON- Block Merchant Camera Change: ON- Block Companion/Assistant Camera Change: ON- Block Dye/Outfitter Station Camera Change: OFFReason: many players want to see their character while changing style/colors.- Debug Logging: OFFRequirementsRequired: NoneOptional (recommended for settings menu):LibAddonMenu-2.0https://www.esoui.com/downloads/info7-LibAddonMenu.htmlCommands/cameraalter on/cameraalter off/cameraalter debug/cameraalter probe/cameraalter clearlogNotes- Camera behavior differs slightly by game interaction and client state; Camera Alter uses multiple safety hooks to keep the camera stable.- If you test aggressive camera transitions, adjust:- Interaction Transition Grace (ms)- Release Stability (ms)- Interaction Chain Lock (ms)Troubleshooting- If behavior seems stale, run /reloadui.- If needed, disable/re-enable via /cameraalter off then /cameraalter on.- Persistent probe/debug logs are saved in:Documents\Elder Scrolls Online\live\SavedVariables\CameraAlter.lua

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SwiftCast (1.1.0)

SwiftCast streamlines your combat by automatically trimming downtime after casting abilities, letting you chain actions more fluidly.Features:Toggleable on/off at any timeAdjustable trigger delay (10200ms) to suit your playstyleOnly applies to channelled/cast abilitiesOptional: LibAddonMenu-2.0 for in-game settings menu

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Riposte Tracker (1.0.0)

Requires: LibAddonMenu-2.0A lightweight, standalone tracker designed specifically for the Riposte Champion Point ability.Riposte Tracker displays a HUD icon with a live countdown so you always know the buff’s current state:Active buff is up and ready to be spent (green)Consumed buff was used before it expired (red)Cooldown counting down until Riposte can proc againFeatures:Draggable, repositionable HUD iconAdjustable icon size (32128px)Optional sound cues on proc and on cooldown expiryBased on Cooldowns by g4rr3t.

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[Beta] LibGamepadContextMenuBridge v1.3.0 – gamepad context actions for LibCustomMenu (1.3.0)

LibGamepadContextMenuBridge v1.3.0Hi everyone!Ive published LibGamepadContextMenuBridge v1.3.0.This library mirrors inventory context actions registered via LibCustomMenu into the gamepad action list, so gamepad users can access the same addon actions that are available in keyboard/mouse context menus.Whats new in v1.3.0Fixed gamepad capture for LibCustomMenu callbacks (contextMenuRegistry + fallback invocation).Added slot-type normalization for gamepad inventory context (SLOT_TYPE_ITEM + bank variants).Added settings & debug tooling (/lgcmb, verbose traces, in-memory debug log).Improved initialization timing and late-load hook resilience.Added compatibility with custom gamepad action dialogs (custom labels / string IDs).Switched submenu handling to flattened gamepad actions for better cross-UI reliability.DependenciesRequired: LibCustomMenuOptional: LibAddonMenu-2.0 (used for settings UI if available)LinksGitHub: https://github.com/demon-5656/LibGamepadContextMenuBridgeLatest release (v1.3.0): https://github.com/demon-5656/LibGamepadContextMenuBridge/releases/tag/v1.3.0If you hit any edge cases with specific addons/scenes, please post:Steps to reproduceScene/UI contextLua errors / stack tracesIll keep compatibility updates coming.