Category: News

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Nightblade Mastery Tracker (1.0)

Optional DependencyLibAddonMenu-2.0 is recommended for access to the settings menu.********Nightblade Mastery Tracker provides a clean visual HUD for Nightblade Class Masteries.The tracker automatically detects which Class Masteries you have selected and displays only those masteries during normal use. Unlocking the tracker allows all mastery displays to be positioned individually.Tracked MasteriesNocturnal InspirationDetects the Ultimate generation proc.Flashes active when the +2 Ultimate proc occurs.Cutthroat’s FocusTracks the debuff applied after successfully dodging an attack through Cutthroat’s Focus.Displays the remaining duration directly on the mastery icon.Share the SpoilsDetects the upgraded Transfer activation.Displays the +4 Ultimate proc.API-Limited MasteriesAn Eye for Exploitation and Above and Beyond are included in the tracker but remain gray when selected.ESO does not currently expose reliable events or player-stat values that allow the addon to detect these two masteries accurately. Rather than display estimated or potentially incorrect information, Nightblade Mastery Tracker only actively tracks effects that can be verified through the ESO API.If future ESO API changes make these effects reliably detectable, support can be added in a future update.FeaturesAutomatically detects selected Nightblade Class MasteriesGray inactive icons / full-color active iconsCountdown displayed directly inside timed mastery iconsIndividually movable mastery displaysLock / Unlock controlsReset Mastery Positions optionIndependent Icon Size and Mastery Text Size settingsHide Out of Combat optionFull addon enable/disable optionAutomatically hides with the ESO HUD when appropriateOptional DependencyLibAddonMenu-2.0 is recommended for access to the settings menu.Author: WifeyRytic

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Wegesruhe (1.0.0)

Change Log:——————–Version 1.0.0 – 2026-09-18————————–ENGLISH- Initial public release.- Added Normal, Gentle, Explorer and Hardcore presets plus fully custom settings.- Added separate controls for world-map, compass and 3D world markers.- Added fine filtering of accepted quest objectives by quest type and repeat type.- Added enable-all and disable-all controls for quest-type and repeat-type filters.- Added hold-to-show Navigation Help and a separate Wegesruhe toggle keybind.- Preserved world-map zoom and pan position during marker refreshes.- Added an optional PvP override with Off, Normal, Gentle, Explorer and Hardcore choices.- Added account-wide or per-character settings with megaserver-separated account storage.- Added German and English localization with English fallback.- Added a stability-safe 3D marker mode: Wegesruhe does not manually force live floating-marker rebuilds.- Standardized the release package, manifest, dependency version check, credits and ESOUI texts according to the Torfason Atlas ESOUI Release Standard v1.0.DEUTSCH- Erste ffentliche Verffentlichung.- Voreinstellungen Normal, Sanft, Entdecker und Hardcore sowie vollstndig benutzerdefinierte Einstellungen hinzugefgt.- Getrennte Steuerung fr Weltkarte, Kompass und 3D-Weltmarker hinzugefgt.- Feine Filterung angenommener Questziele nach Questart und Wiederholungsart hinzugefgt.- Sammelschalter zum Aktivieren und Deaktivieren aller Questarten und Wiederholungsarten hinzugefgt.- Orientierungshilfe als Halte-Taste sowie eine separate Tastenbelegung zum Umschalten von Wegesruhe hinzugefgt.- Zoomstufe und Kartenposition bleiben bei Marker-Aktualisierungen erhalten.- Optionale PvP-Ausnahme mit Aus, Normal, Sanft, Entdecker und Hardcore hinzugefgt.- Konto- oder charakterbezogene Einstellungen mit nach Megaserver getrenntem Konto-Speicher hinzugefgt.- Deutsche und englische Lokalisierung mit Englisch als Fallback hinzugefgt.- Stabilittssicheren…Description:——————–ENGLISH=======AI DISCLOSURE————-Wegesruhe was materially developed with OpenAI ChatGPT. The assistant Atlas generated and revised the Lua code and the transparent marker asset used by the addon. Concept direction and iterative in-game testing were provided by Torfason. The final package is published by Torfason. PinKiller by Shinni was reviewed as concept inspiration only; no code or assets from PinKiller are bundled or copied.REQUIRED DEPENDENCIES———————- LibAddonMenu-2.0 r43 or newerLibAddonMenu-2.0 is an external dependency and is not bundled with Wegesruhe. Please install or update it separately.ABOUT—–Wegesruhe is an immersion-focused navigation addon for The Elder Scrolls Online. It lets you reduce quest and navigation markers without permanently giving up ESO’s guidance when you need it.World map, compass and 3D world markers can be controlled separately. Accepted quest objectives can additionally be filtered by official quest type and repeat type. A hold-to-show navigation-help key temporarily restores hidden map and compass guidance, while a separate keybind toggles Wegesruhe on or off.FEATURES——— Presets: Normal, Gentle, Explorer, Hardcore, plus Custom settings.- Separate controls for world-map, compass and 3D world markers.- Fine filtering of accepted quest objectives by ESO quest type.- Separate filtering by repeat type, including daily, weekly, monthly and other repeatable quests.- Enable-all and disable-all buttons for quest-type and repeat-type filters.- Hold-to-show Navigation Help keybind for temporarily restoring hidden map and compass markers.- Wegesruhe toggle keybind for quickly enabling or disabling all filtering.- World-map refreshes preserve the current zoom level and map position.- Optional PvP override for Cyrodiil, Imperial City and Battlegrounds, including an Off mode that suspends Wegesruhe filtering in PvP.- Settings can be shared account-wide or…

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Cyberpunk 2077: David Martinez Build | Edgerunners (Patch 2.31)

Welcome to the best David Martinez Build for Cyberpunk 2077 (Patch 2.3). David is one of the main characters in Cyberpunk Edgerunners. This build will stay true to his identity as a Night City legend rocking the military-grade Sandevistan with explosive arms. This late-show David Martinez build pairs Sandevistan speed, explosive arm rockets, and heavy […]
The post Cyberpunk 2077: David Martinez Build | Edgerunners (Patch 2.31) appeared first on AlcastHQ.

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Clankers Win (1)

Disables the AntiClankerAddonConsortium (ACAC) Update Checker panel and functionality.!! Use at your own risk and only if you know what you are doing !! In particular you will not be warned about ACAC-tracked addons that are outdated. It’s now on you to make sure Minion isn’t messing up. Also, triple-check addon versions before any bug reports anywhere.This addon has no lasting effects, and no load-time or runtime overheads. (It only defines a single global variable that would have been defined later anyway.) If you uninstall it or disable it in your addons list, checks will run again.

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GrimSuite (1.1.0)

Change Log:——————–v1.1.0 Action Bar CustomizationAddedCustom Action Bar customization optionsAdjustable icon sizeAdjustable icon spacingAdjustable bar spacingAdjustable overall action-bar scaleAdjustable back-bar opacityAdjustable back-bar desaturationOption to show or hide the ultimateOption to show or hide the quickslotOption to show or hide the weapon-swap indicatorReset Action Bar customization optionLive updates when adjusting Action Bar settingsUIExpanded LAM configuration for the Custom Action BarDefault settings preserve the original GrimSuite Action Bar appearanceAction Bar customization is designed to accommodate different display resolutionsNotesDefault Action Bar sizing is tuned around a 1440p display. Players using lower resolutions, such as 1080p, may want to reduce Icon Size or Overall Scale.v1.0.0 Initial ReleaseAddedInitial release of GrimSuiteCustom streamlined action barFront-bar and back-bar supportUltimate trackingSkill activation pressed-state feedbackGCD / Global Cooldown trackerSkill delay and weaving informationCustom Health, Magicka, and Stamina barsHealth shield visualizationPyramid-style attribute layoutIndependent attribute-bar positioningSaved UI positionsLAM configurationHorizontal centering option for attribute barsAutomatic HUD/menu visibility handlingUIClean, high-contrast, combat-focused presentationVanilla-inspired player attribute bar stylingCustom action-bar visual feedbackHUD elements automatically hidden while navigating ESO menusPerformanceConsolidates several combat and UI functions into a single lightweight addonDesigned to minimize unnecessary UI clutter and configuration overheadDescription:——————–GrimSuiteA lightweight, streamlined combat UI for The Elder Scrolls Online.GrimSuite brings several useful combat and action-bar features together into one clean, cohesive interface. It is designed for players who want important combat information at a glance without having to configure dozens of individual options across multiple addons.FeaturesCustom Action BarClean, simplified action-bar designFront-bar and back-bar supportCustom skill icons and visual statesSubtle pressed-button feedback when abilities are activatedUltimate trackingSkill cooldown/GCD visualizationCustomizable positioningCustomizable icon size, spacing, and overall scaleAdjustable back-bar opacity and desaturationOptional ultimate, quickslot, and weapon-swap displayCombat InformationGCD / Global Cooldown trackerSkill delay historyWeaving delay trackingWeave timing informationCombat-focused visual feedbackPlayer Attribute BarsCustom Health, Magicka, and Stamina barsSlightly larger than the default ESO resource bars for improved visibilityVanilla-inspired stylingHealth shield visualizationPyramid-style layoutIndependently positionable from the action barPosition saved between sessionsLAM controls for positioningOne-click horizontal centeringUI BehaviorCustom HUD elements automatically hide when entering ESO menusHUD elements return when returning to gameplayDesigned to stay out of the way when you’re managing inventory, maps, skills, etc.Display / ResolutionGAB’s default sizing is tuned around a 1440p display. Players using lower resolutions, such as 1080p, may want to reduce the Icon Size or Overall Scale in the settings to better fit their screen.Design PhilosophyGrimSuite is intentionally opinionated and lightweight.Rather than attempting to provide every possible customization option, GrimSuite focuses on a clean presentation of the information that matters during combat.The goal is…

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Immersives Reiten (1.2.1)

EnglishAI NOTICE: This addon was created with the assistance of OpenAI ChatGPT. The addon concept, testing, feedback and release preparation were done together with the user. The addon author is listed as Atlas.Immersives Reiten brings first-person horse riding to The Elder Scrolls Online.ESO normally forces the camera into third person when mounting. This addon remembers your current perspective and allows you to continue riding in first person. If you mount while using third person, the camera remains in third person. If you mount while using first person, the addon automatically switches the mounted camera back to first person.You can also use ESO’s normal perspective key while mounted to switch between first-person and third-person riding. When you dismount, the addon restores the appropriate camera state and keeps your normal third-person camera distance intact.The addon is intentionally lightweight. It does not use a permanent update loop, does not hook combat or weapon events, does not access the private ToggleMount function, and does not require any external libraries.The main command is /reiten. The old /ihrr command is also kept as an alias.Please note that ESO does not properly render the rider/mount shadow while using this first-person riding method. Experimental camera distances between first and third person were tested, but they caused visible parts of the character, shield or mount to appear in front of the camera before producing a useful shadow.Credits: Created by Atlas with the assistance of OpenAI ChatGPT. Thanks to the ESOUI community and ESO API documentation for technical references. The original addon Immersive Horse Riding by Nuojua served as inspiration for the concept of first-person horse riding. Immersives Reiten is a new implementation and does not include files from the original addon.DeutscheKI-HINWEIS: Dieses Addon wurde mit Untersttzung von OpenAI ChatGPT erstellt. Konzept, Tests, Rckmeldungen und die Vorbereitung fr die Verffentlichung entstanden gemeinsam mit dem Nutzer. Als Autor des Addons ist Atlas angegeben.Immersives Reiten ermglicht die Ego-Perspektive beim Reiten in The Elder Scrolls Online.ESO wechselt beim Aufsteigen normalerweise automatisch in die Third-Person-Perspektive. Dieses Addon merkt sich deine aktuelle Perspektive und ermglicht es, auch auf dem Reittier in Ego zu bleiben. Steigst du in Third Person auf, bleibt die Kamera in Third Person. Steigst du in Ego auf, wird die Reitkamera automatisch wieder in die Ego-Perspektive gesetzt.Auch whrend des Reitens kannst du mit deiner normalen ESO-Taste fr den Perspektivwechsel zwischen Ego- und Third-Person-Perspektive wechseln. Beim Absteigen stellt das Addon den passenden Kamerazustand wieder her und erhlt dabei deine normale Third-Person-Kameradistanz.Das Addon ist bewusst schlank gehalten. Es verwendet keinen dauerhaften Update-Loop, berwacht weder Kampf noch Waffenwechsel, greift nicht auf die private Funktion ToggleMount zu und bentigt keine zustzlichen Bibliotheken.Der Hauptbefehl lautet /reiten. Der ltere Befehl /ihrr bleibt zustzlich als Alias erhalten.Ein kleiner technischer Hinweis: ESO rendert bei dieser Methode in der Ego-Reitperspektive keinen brauchbaren eigenen Reiter- beziehungsweise Pferdeschatten. Verschiedene Kameradistanzen zwischen Ego und Third Person wurden getestet. Dabei erschienen jedoch bereits Teile des Charakters, Schildes oder Reittiers im Bild, bevor ein sinnvoller Schatten dargestellt wurde.Credits: Erstellt von Atlas mit Untersttzung von OpenAI ChatGPT. Vielen Dank an die ESOUI-Community und die ESO-API-Dokumentation fr technische Referenzen. Das ursprngliche Addon Immersive Horse Riding von Nuojua diente als Inspiration fr die Idee des Reitens in Ego-Perspektive. Immersives Reiten ist eine neue Implementierung und enthlt keine Dateien des ursprnglichen Addons.

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Lagerblick (0.1.9)

AI DISCLOSURE / KI-HINWEISLagerblick is an AI-assisted addon. The code and documentation were created with OpenAI ChatGPT (Atlas). The concept, requirements, in-game testing, feedback and publication are handled by Torfason.DEPENDENCIESNone. Lagerblick does not require external libraries.LANGUAGESEnglish and German are included.The addon automatically uses German on a German ESO client and English on an English ESO client. Other client languages fall back to English.ENGLISHLagerblick adds a compact stock overview to ESO item tooltips. It shows where matching items are stored and the total amount currently known to the addon.Supported locations include:- current character backpack- equipped items- other previously scanned characters- bank- Craft Bag- house storage- Furniture VaultLagerblick can also show your existing stock before you collect or buy an item, including supported tooltips for mail attachments, loot, vendors, buyback, trade and the guild store/trading house. If no matching item is stored anywhere, the tooltip shows “Not stored anywhere yet” and “Total: 0”.ESO cannot read an offline character’s inventory live. Lagerblick therefore stores the last known backpack and equipped-item snapshot for each character. Log in to each character once so the addon can learn its inventory.SavedVariables are separated by server/world using GetWorldName() (EU/NA/PTS). Existing pre-0.1.8 shared data is migrated on first load.DEUTSCHLagerblick ergnzt ESO-Gegenstands-Tooltips um eine kompakte Bestandsbersicht. Das Addon zeigt, wo ein Gegenstand liegt und wie viele Exemplare insgesamt bekannt sind.Bercksichtigt werden:- Rucksack des aktuellen Charakters- ausgerstete Gegenstnde- andere bereits eingelesene Charaktere- Bank- Handwerksbeutel- Hauslager- MbeltresorLagerblick kann den vorhandenen Bestand auch anzeigen, bevor ein Gegenstand eingesammelt oder gekauft wird. Untersttzt werden unter anderem Tooltips bei Post-Anhngen, Beute, Hndlern, Rckkauf, Handel und im Gildenladen/Handelshaus. Ist kein passender Gegenstand vorhanden, zeigt der Tooltip “Noch nirgends vorhanden” und “Gesamt: 0”.ESO kann das Inventar ausgeloggter Charaktere nicht live lesen. Lagerblick speichert deshalb den zuletzt bekannten Stand von Rucksack und Ausrstung. Jeder Charakter muss dafr einmal eingeloggt werden.SavedVariables werden mit GetWorldName() getrennt nach Server/Welt (EU/NA/PTS) gespeichert. Gemeinsame Daten aus Versionen vor 0.1.8 werden beim ersten Start bernommen.SLASH COMMANDS / CHAT-BEFEHLE/lagerblick scan/lagerblick chars/lagerblick characters/lagerblick charaktere/lbCREDITSAuthor: AtlasConcept, requirements, testing and publishing: TorfasonTechnical reference: ESOUI Wiki and ESOUI addon upload/best-practice documentation.No third-party addon code, libraries or assets are bundled with Lagerblick.

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Atlas (0.7.1)

ENGLISH——-Atlas was materially developed with OpenAI ChatGPT. The assistant Atlas generated and revised the Lua code and the original procedural map-background assets. Concept direction, feature decisions and in-game testing were provided by the uploader. The uploader tested the addon iteratively in ESO and reported bugs/results back for correction.LibAddonMenu-2.0 r43 or newer is required. Please install/update it separately.LibGPS is optional and can improve parent-map position conversion.TrueExploration is optional and is only needed while importing legacy exploration data.Atlas turns ESO exploration into a real map-discovery experience. Unexplored areas are covered by a selectable map style and become visible as the character travels. It includes six original map backgrounds, soft discovery edges, simultaneous city/parent-zone exploration, an Atlas map archive, German/English UI, and a read-only importer for the user’s old TrueExploration exploration data.Languages- German and English- Automatic mode follows the ESO client language; manual German/English selection is also available.Credits- Development, Lua code and original procedural map-background assets: Atlas (OpenAI ChatGPT)- Concept direction, feature decisions and in-game testing: uploader- Inspiration and legacy-data compatibility: TrueExploration by Shinni. Atlas is independently implemented; no TrueExploration code or art assets are bundled.- Settings library: LibAddonMenu-2.0 by its maintainers/contributors (external dependency; not bundled)- Optional coordinate library: LibGPS by sirinsidiator and votan (external dependency; not bundled)DEUTSCH——-Atlas wurde wesentlich mit OpenAI ChatGPT entwickelt. Der Assistent Atlas erzeugte und berarbeitete den Lua-Code sowie die eigenen prozeduralen Kartenhintergrnde. Konzeptvorgaben, Funktionsentscheidungen und Tests im Spiel erfolgten durch den Uploader. Das Addon wurde wiederholt direkt in ESO getestet; Fehler und Testergebnisse wurden anschlieend zur Korrektur zurckgemeldet.LibAddonMenu-2.0 r43 oder neuer wird bentigt. Bitte separat installieren bzw. aktuell halten.LibGPS ist optional und kann die Positionsumrechnung auf bergeordnete Karten verbessern.TrueExploration ist optional und wird nur whrend des Imports alter Erkundungsdaten bentigt.Atlas macht die ESO-Karte zu einer echten Erkundungskarte. Unerforschte Bereiche werden von einem whlbaren Kartenstil verdeckt und beim Reisen nach und nach aufgedeckt. Enthalten sind sechs eigene Kartenhintergrnde, weiche Aufdeckrnder, gleichzeitige Stadt-/Gebietserkundung, ein Atlas-Kartenarchiv, deutsche/englische Oberflche und ein nur lesender Import der eigenen alten TrueExploration-Erkundungsdaten.Sprachen- Deutsch und Englisch- Automatik folgt der ESO-Clientsprache; Deutsch/Englisch knnen auch manuell gewhlt werden.Credits- Entwicklung, Lua-Code und eigene prozedurale Kartenhintergrnde: Atlas (OpenAI ChatGPT)- Konzeptvorgaben, Funktionsentscheidungen und Tests im Spiel: Uploader- Inspiration und Alt-Daten-Kompatibilitt: TrueExploration von Shinni. Atlas ist eigenstndig implementiert; es werden weder Code noch Grafiken von TrueExploration mitgeliefert.- Einstellungsbibliothek: LibAddonMenu-2.0 und deren Maintainer/Contributors (externe Abhngigkeit; nicht enthalten)- Optionale Koordinatenbibliothek: LibGPS von sirinsidiator und votan (externe Abhngigkeit; nicht enthalten)

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Randwache (1.0.2)

Change Log:——————–Version 1.0.2 ESOUI compliance update- Requires LibAddonMenu-2.0 >= r43.- SavedVariables are server-specific via GetWorldName().- Existing older settings are migrated once per server.- EVENT_POWER_UPDATE uses engine-level unit/power event filters.- Added AddOnVersion and explicit AI disclosure/credits.- Visual effects unchanged.Version 1.0.2 ESOUI-Konformittsupdate- Bentigt LibAddonMenu-2.0 >= r43.- SavedVariables werden mit GetWorldName() servergetrennt gespeichert.- ltere Einstellungen werden einmalig je Server bernommen.- EVENT_POWER_UPDATE nutzt Engine-Eventfilter fr Spieler/Ressourcentyp.- AddOnVersion und deutlicher KI-Hinweis/Credits ergnzt.- Visuelle Effekte unverndert.Description:——————–ENGLISH——-Randwache was materially developed with OpenAI ChatGPT. The assistant Atlas generated and revised code and the procedural overlay assets. Concept direction and in-game testing were provided by the uploader. No code or art assets from other ESO addons are bundled.REQUIRED DEPENDENCYLibAddonMenu-2.0 r43 or newer is required. Please install/update it separately.Randwache is an immersive screen warning addon for The Elder Scrolls Online. Instead of adding more bars or numbers, it makes low resources noticeable directly in your field of view. Health, Magicka and Stamina each have their own visual effect, and a separate cloak effect is used for death and revival.Health Blood and injuryAt low Health, randomized blood patterns and blurred injury effects appear on screen. At critically low Health, additional darker blood spots fade in progressively.Magicka SlimeAt low Magicka, semi-transparent organic slime grows around the screen edges. Randomized patterns, drops and patches keep the effect varied while leaving the center mostly visible.Stamina Exhaustion streaksAt low Stamina, irregular movement/exhaustion streaks appear from the edges. The lower Stamina gets, the denser and stronger the effect becomes.Death Death cloakAt zero Health, a torn black cloak closes in from the outside. A small central viewing slit remains. The cloak stays while the character has no Health, and after revival it recedes gradually so the temporary ghost-like state retains the visual transition. ESO revival controls remain usable.SettingsEach warning can be enabled separately. Thresholds, colors, opacity and effect strength are configurable, and every effect has a test function.LanguagesGerman and English. German is selected for a German ESO client; English is the fallback for other client languages.CreditsDevelopment and procedural overlay assets: Atlas (OpenAI ChatGPT)Concept direction and in-game testing:…