Category: News

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CompassHide (0.5)

Hides the compass when you are near your focused quest objective, reducing HUD clutter for a more immersive experience. The compass reappears automatically as soon as you move away.DependenciesLibGPS required for accurate distance calculations in metersRecommendedPinKiller highly recommended to hide quest pins from the map and HUD, complementing CompassHide for a fully immersive experienceInstallationDownload and extract CompassHide.zipCopy the CompassHide folder into your addons directory: DocumentsElder Scrolls OnlineliveAddOnsLaunch ESO and enable CompassHide in the AddOns menuUsageThe addon works automatically once enabled. When you are within the threshold distance of your assisted quest objective, the compass is hidden. It reappears when you move away.Note: The compass will not be hidden near breadcrumb objectives (transitional markers such as doors or zone entrances that lead you into the next part of a quest). Only active goal objectives trigger hiding.Slash commandsCommand/compasshideToggle the addon on or off/compasshide Set the threshold radius in meters (e.g. /compasshide 50)ConfigurationThere is no settings UI. The two options are stored in your SavedVariables file (CompassHide_SavedVars) and can be edited directly:VariableDefaultDescriptionenabledtrueWhether the addon is activethreshold100Hide/show radius in metres. The compass is hidden when you are within this distance of the quest objective. Increase for a larger radius, decrease for a smaller one.SavedVariables are stored per account at:DocumentsElder Scrolls OnlineliveSavedVariablesCompassHide_SavedVars.lua

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CrutchAlerts-KR (1.0.0)

TamrielKR 전용 CrutchAlerts 한국어 패치입니다.이 패치는 원본 CrutchAlerts 애드온이 반드시 설치되어 있어야 하며,원본 애드온을 재배포하지 않고 한국어 UI 텍스트를 별도로 추가합니다.원제작자 Kyzeragon은 이 별도의 번역 애드온 제작 및 배포에 참여하거나 관련되어 있지 않습니다.This is an unofficial translation layer on top of CrutchAlerts, uploaded with permission.The original author, Kyzeragon, is not associated with or involved in this separate translation addon.

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LibMousePointer (1.0.0)

DescriptionAllows addon developers to add a mouse pointer surrogate to any scene.Just add the fragment MOUSE_POINTER_FRAGMENT to your scene.if the keybind UI_SHORTCUT_PRIMARY is unused in the KEYBIND_STRIP, the fragment also adds a keybind for “clicking” the left mouse button.If the keybind is already used by your addon, you have to handle the click action on your own.RemarksI do not have a controller for testing. If you like to participate or send feedback, please feel free to do so.https://cdn-eso.mmoui.com/preview/pvw15757.pngAPIlib:ResetPosition()Set the mouse back to screen center.lib:GetCursorPosition()returns x,y position of the mouse pointer.lib:GetControlAtCursor(desiredHandlers)returns a control or nil.lib:InvokeClick(button, desiredHandlers)Clicks the control found.button is optional and defaults to MOUSE_BUTTON_INDEX_LEFTdesiredHandlers is optional and defaults to HIT_TESTING_DESIRED_HANDLERS_ANY.* HIT_TESTING_DESIRED_HANDLERS_ANY* HIT_TESTING_DESIRED_HANDLERS_MOUSE_WHEEL_ONLY* HIT_TESTING_DESIRED_HANDLERS_RECEIVE_DRAG_ONLYSee WINDOWS_MANAGER:GetControlAtCursor()Examplelocal fragment = ZO_SimpleSceneFragment:New(YourTopLevelControl)local sceneName = “sceneName”local scene = ZO_Scene:New(sceneName, SCENE_MANAGER)local function modeChange()local isGamepad = IsConsoleUI() or IsInGamepadPreferredMode()if isGamepad thenscene:RemoveFragmentGroup(FRAGMENT_GROUP.MOUSE_DRIVEN_UI_WINDOW)scene:AddFragmentGroup(FRAGMENT_GROUP.GAMEPAD_DRIVEN_UI_WINDOW)elsescene:RemoveFragmentGroup(FRAGMENT_GROUP.GAMEPAD_DRIVEN_UI_WINDOW)scene:AddFragmentGroup(FRAGMENT_GROUP.MOUSE_DRIVEN_UI_WINDOW)endif MOUSE_POINTER_FRAGMENT thenif isGamepad thenscene:AddFragment(MOUSE_POINTER_FRAGMENT)elsescene:RemoveFragment(MOUSE_POINTER_FRAGMENT)endendendscene:AddFragment(UNIFORM_BLUR_FRAGMENT)modeChange()self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, modeChange)scene:AddFragment(fragment)local keybindButton = { alignment = KEYBIND_STRIP_ALIGN_LEFT, order = -1000, name = GetString(SI_GAMEPAD_SELECT_OPTION), keybind = “UI_SHORTCUT_PRIMARY”, callback = function(keyUp) LibMousePointer:InvokeClick() end }

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Enshrouded Giant Slayer Hook Skill

Giant Slayer Hook is a skill in Enshrouded that uses your Grappling Hook to pull yourself towards large enemies at the cost of 50 Stamina.

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Enshrouded Begone! Skill

Begone! is a skill in Enshrouded that pushes back and stuns foes at a cost of 20 Mana.

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Enshrouded Evasion Attack Skill

Evasion Attack is a skill in Enshrouded that dashes towards the enemy and deals weapon damage at the cost of 20 Stamina.

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Enshrouded Updraft Skill

Updraft is a skill in Enshrouded that provides a height boost while gliding at the cost of 100 Mana.

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DungeonGear (0.14.0)

DungeonGear role-aware gear and dungeon recommendations, right in the game. Stop alt-tabbing to Alcast mid-dungeon-run. DungeonGear gives you a fast in-game answer to “what dungeon should I grind for my role, and which pieces do I still need?” with curated meta picks for every role, class-aware filters, complete build loadouts, and a personal gear collection checker. Features Seven category views Tank, Healer, DPS, Beginner, Monster, Overland, Trial. Each view lists hand-curated meta sets with weight, trait, slot, and a one-line reason why the set matters. Builds view 12 curated complete loadouts (e.g. Stamina DragonKnight DPS, Magicka Arcanist DPS, Any Class Tank, Beginner Overland DPS). Each build expands into 4 rows: a header with summary + web link, plus the three actual component sets (5pc body, 5pc jewelry+weapons, 2pc monster) pulled from the live data so you see dungeon source and reason for every piece. Collection view track any set (★ button on a row), then hit Collection to see a per-slot checklist of which pieces you already own vs still need to farm. Scans your inventory, bank, ESO+ bank, and equipped gear. Uses LibSets equip-type data so monster sets show only Head + Shoulders, not 10 irrelevant slots. Inventory highlight tracked-set items get a gold star overlay in your backpack and bank. No more missing that set piece you were farming for. Loot notifications when a tracked set piece drops, DungeonGear plays a quest-complete sound and prints a chat message. Filters class filter (7 ESO classes), damage type (Stamina / Magicka / Hybrid), Meta vs All toggle (All mode pulls the full LibSets library). Live search type-as-you-go substring filter that works on every view. Resizable window drag any edge or corner. Window position and size persist across sessions. Build links each build row has a Link button that prints its Alcast guide URL to chat for copy/paste. Usage /dg or /dungeongear toggle the window /dg tank jump directly to Tank view (also: healer, dps, beginner, monster, overland, trial, builds, collection) Click the Track button on any set row to add it to your collection watchlist. Optional dependency LibSets by Baertram unlocks “Showing: All” mode (full set library) and precise per-set slot filtering in the Collection view. DungeonGear runs fine without it; “Meta” mode and the curated data always work. Data philosophy DungeonGear.data is a hand-curated Lua table, not an auto-dump. Meta picks are sourced from current guides (Alcast, Hack The Minotaur, The Tank Club) and can be freely edited between patches just open DungeonGearData.lua and add/remove entries. Re-log or /reloadui to pick up changes. Not in this release No PvP / Cyrodiil / Battleground sets yet PvE focused. No auto-refresh of Collection while inventory is open click Collection again after looting to rescan. Build links open via chat (copy-paste), not a browser ESO addons can’t launch external URLs natively. Feedback, corrections to meta picks, and PRs welcome. Meta shifts every patch DungeonGearData.lua is designed to be the one file you edit. Copy the whole block into the ESOUI “Description” field when you upload. If you want shorter copy for the “Short Description” field (the one-liner that appears on the addon list page), use: ▎ Role-aware ESO gear and dungeon recommendations with tracked-set collection view and inventory highlighting.

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IngredientHunter (1.0.0)

Ingredient Hunter is an alchemy recipe browser and ingredient tracker for ESO. Browse all potion and poison recipes, instantly see how many reagents and solvents you have across your backpack, bank, and craft bag, and pin any recipe to a compact always-on-screen widget so you never lose track of what to farm. Features: – Full list of alchemy recipes with effects, solvents, and reagent combinations – Live ingredient counts broken down by backpack, bank, and craft bag – Multiple reagent combinations per recipe with easy navigation – Search/filter recipes by name – Pinnable tracker widget stays on screen while you play – ESO-styled UI that fits naturally into the game – Support RUS/ENG language Open with /ih or /ingredienthunter

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Card Combo – Mini Game (1.0.0)

Change Log:——————–Version 1.0.0- Initial releaseDescription:——————–Card Combo is a compact 4×4 combo puzzle game you can play right inside ESO, inspired by Cards +1 on itch.io.Click a card to raise its value by 1, then build groups of 4 or more adjacent matching cards before you run out of moves. Every successful combo resets your moves and lets the run continue. If you fail to make a match before your moves run out, the run ends.Use /cardcombo to play.Features:- Fast, easy-to-learn puzzle gameplay- Persistent runs through reloads and restarts- Saved best score- Self-contained addon with no external libraries