Category: News

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Time To Kill – Estimates Time Until Boss Dies Incl. Group DPS (20260518-0001)

https://byhumannotai.com/icons/written_by_human_not_ai_light_rect.svgOptional Dependencies:LibAddonMenu-2.0 Donations: Please send Columbine, Bugloss, Mountain Flower or Essence of Health Potion (Tri-Pot). I am completely broke. ^_^ Thx! @Duesentrieb Time To KillEstimates the time until the boss dies in seconds depending on group dps.Comes with group dps meter as well.Autoselects active boss. Multi-boss support. Tracks your last active target.Also works on raid-dummy.Color changes from e.g. green over yellow to red.Fully customizable of course.https://cdn-eso.mmoui.com/preview/pvw16086.pngChange Fontsize, IconSize etc. in the menu.Options for inital burst dps, execute dps and more.AddOn is work in progress. Feel free to comment, please! Im happy to improve it with you!Slash Commands/timetokill→Toggles the UI preview mode so you can easily move things around.

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Transmute Set Crafter (1.0.4)

Similar to Dolgubon’s Lazy Set Crafter, but for collected sets reconstructed at the transmute station and enchanting station. Shows material cost, has multi-item selections, line-item editing, and quicksaves that can be imported/exported. Does not support gamepad mode, and gives an error when trying to load it with anything other than keyboard/mouse mode.

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Group Keys (1.0)

This is a simple addon which shares current night market key progress with others in your group!Data is automatically fetched whenever you open your night market f5 menu, and on the tooltip of each boss it will say who needs the key from the boss, or already has the key.

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BG3 Sorcerer vs Wizard Differences, Strengths & Weaknesses

Something that confuses many new players in Baldur’s Gate 3 is the difference between the Sorcerer and Wizard classes, which both look very similar on the surface, typically use the same weapons and armour, and share many spells. While they initially appear very similar, there are many important differences between these two classes. In this […]
The post BG3 Sorcerer vs Wizard Differences, Strengths & Weaknesses appeared first on AlcastHQ.

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Fluffiels’ Panic Beams (1.0)

This is an Addon which will help you find low HP or dead group members so you can res there as fast as possible so they can get back to the fight.It also shows a beam on the group leader, so it’s easier to follow them. If a group member dies, an arrow will point in the direction of the closest one. If a group member dies, a red beam will appear at their location. If the group member is being revived, the beam turns yellow. If pending rez, green. Shows a blue beam on the group leader. Shows orange beams on group members with low HP.This addon is a fork of the Merlin’s Rez HelperWhich is a fork of the “Exterminatus Group Leader” V1 V2Added ideas from “I See Dead People”, and “Follow the Crown” sub-addons of the RdK Group ToolFeatures:Revive Assistance Shows an arrow pointing in the direction of the closest dead group member The arrow disappears if the group member is being, or pending rez Several sound alerts to choose from, to get notified when someone diesI See Dead People Shows a red beam at the location of a dead group member The beam changes to yellow when the dead player is being revived. And then green when pending rez The beam does not show on you when you are the one who diesFollow the Crown Shows a blue beam that follows the group leader The beam makes it easier to find and run after the leader Can toggle this on/off quickly by using slash command “/crown” Low HP Beams Shows orange beams that follow group members with low HP Can change the HP threshold in the settings If “Follow the Crown” is enabled, the blue beam changes to orange Settings Arrow layout, color, size, opacity Range limitations Sound alerts when someone dies Low HP threshold Slash Command/crown – toggle “Follow The Crown” off or on. Dependencies:LibMapPinsLibMapPingLibGPSLibAddonMenu-2.0LibDebugLoggerLibChatMessageLib3D (Included)

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Under Pressure (0.2.5)

A passive HUD overlay for tanks. Shows a compact shape-based icon estimating how much incoming pressure you are under and a counter of how many distinct mobs are currently being tanked by you or your group. Helps tanks pick up unattached adds and helps non-tanks see how many mobs are loose. No automation.

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HCMP Night Market pin importer (2026.05.11)

Change Log:——————–2026.05.11- First release. Basic functionality.- Pins for 2026 Night Market.- Map filter groups.Description:——————–This addon imports many pins for the Night Market into Harven’s Custom Map Pins (its only direct dependency). Once it’s run once, you can disable it.Based on the mapping work of @raystormusa on the ESO forums, and my own exploration.What’s mapped: More convenient/followable-when-flailing nav icons in the Plaza for the three doors and the three factions. Argent and Brazen spawn points. Daily quest start points in the three zones (filterable by quest). Daily quest targets in the three zones (filterable by quest). Sand walls. Puzzle locations. Race locations and waypoints. Grapple points. Faction starter quest locations. Werewolf transformation potion spawn points (very few mapped: they only appear when Argent Exarch Molonach is up) Hidden loot spawn points (for three golden pursuit goals: webbed items in Skittering Precinct, glowing lights in Sorrow’s Friend, tornadoes in the Parch).the images show what it looks like on my screen, but ccolors on your screen may be wildly different, as I messed something up with Windows’ HDR settings and now I’m unsure how to turn it off.Map FiltersBy default, there are very many pins, of very many colors. This is rainbow vomit. The idea is that you only show the pins you care about.Of course, you can click on any icon and select the option to delete it permanently, if it annoys you (the ones in the Plaza, maybe!) but you can also disable any of the icon groups temporarily.This is SUPER useful as a checklist of which ones you’ve done today: when I pick up a quest, I turn off its spawn points. When I hand it in, I turn off its target points.These map pins help me solo all the daily quests, except the ones requiring boss kills,…

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Remove Animation Cancel – ESO Attack Commitment (1.3)

Authors: Nickxon, @STUDLETONDescriptionRemoves attack animation cancelling from ESO combat by preventing skill casts, dodge rolls and weapon swaps from interrupting light and heavy attack animations.The addon is designed to create a committed and immersive combat experience while keeping gameplay responsive and dynamic. The goal is for Light Attacks and Skills to exist as individual combat actions that the player intentionally combines into sequences, rather than merging attacks directly into skill casts as seen in the traditional weaving system. This addon offers an alternative combat system approach in the form of a optional harder game mode.Keep in mind, that this will remove the ability to LA-Weave, which will lower your overall damage potential. That means you should be mindful of using this addon in high difficulty content especially when you join up with other players that might be expecting you to weave for maxed out DPS.The addon features a Pulse effect that provides visual feedback when combat actions become available again. Since ESOs native input queueing cannot be fully utilized with this combat system approach, the pulse helps players to find a natural combat rhythm and avoid missed inputs. This Pulse can be amplified for more visual cue aswell as turned off for immersion in the settings menu.The default timings are intentionally tuned to prioritize smoother and more responsive inputs to match the fast pace of ESO Combat. Since addons do not have access to ESO’s native skill queueing system, the timing values are slightly more forgiving in order to maintain fluid gameplay.As a result, highly aggressive skill spamming may still allow occasional animation cancels near the end of an attack animation.The following optional Values uses stricter timings designed to make it almost impossible to cancel an animation, creating a more committed and immersive combat experience.TLDR: If you experience animation cancels happening too early, Set the following values in the settings:1H Animation Time (in MS): 4102H Animation Time (in MS): 585_____________________________________________________________________________Installation Instructions1. Download and install LibAddonMenu-2.02. Extract the addon into:DocumentsElder Scrolls OnlineliveAddOns3. Ensure the folder structure looks like:AddOns└── RemoveAnimationCancelling ├── RemoveAnimationCancelling.addon ├── RemoveAnimationCancelling.lua └── bindings.xml4.Enable the addon in the ESO AddOns menu._____________________________________________________________________________Main Features Prevents skill casts from interrupting Light and Heavy Attack animations Supports both Light Attacks and Heavy Attacks Prevents dodge roll animation cancelling Prevents weapon swap animation cancelling Dedicated timing profiles for: * One-handed weapons * Two-handed weapons Optional combat pulse feedback system for improved combat rhythm and input readability Automatic UI adaptation for Mouse & Keyboard and Controller Mode Optional aggressive or subtle combat pulse styles Optional custom timing adjustment sliders Reset-to-default timing values Controller compatible Lightweight and minimal setupNote that this mod will NOT disable the double Tap Dodge on Keyboard, because of technical reasons.Please use keybounddodges from Mouse/Keyboard and Controller instead and disable Double Tap Dodge in the Games Settings Menu._____________________________________________________________________________RequirementsLibAddonMenu-2.0_____________________________________________________________________________Special thanks to:@STUDLETON for the original foundation and the technical groundwork and for turning the first ideas into actual code.The ESOUI community on Gitter for documentation, examples and action layer discussionsDolgubon for pointing me to the Gitter offering massively helpful creative input and supporting with not only advice but with action.ImPDA for helpful and essential insightsReddit ESO Community for engaging in a productive Discussion that ultimately led to the development of this addon.All Developers atZenimax Online Studios for making a great game and providing the Community the opportunity to develop addons like thisMy Significant other for taking the time to understand and discuss the process aswell as testing hands on.NOTE:If i am not updating this Mod you are allowed to update and reupload it. Credit appropiately.