Sprint Weapon Sensitivity Fix (1.5.0)
Sprint Weapon Sensitivity Fix keeps mouse look sensitivity consistent while sprinting with weapons out.
ESO applies a hidden camera sensitivity reduction when you sprint with weapons unsheathed. Sprinting can also trigger a dynamic FOV change, which makes the camera feel faster or less predictable even when the raw sensitivity is corrected. This addon counteracts those effects so sprinting, weapon-out movement, and normal movement feel closer to 1:1.
Created by @devpressed.
Features
– Corrects ESO’s weapon-out sprint look slowdown with fixed inverse sensitivity compensation.
– Disables dynamic FOV changes by default to prevent the sprint FOV kick from changing camera feel.
– Restores your normal sensitivity values when sprinting stops, weapons are sheathed, the UI opens, you mount, swim, die, or change zones.
– Prevents sensitivity spikes when pressing dodge while sprinting, including failed dodge attempts.
– Stores recovery data so a reload or crash is less likely to leave temporary sprint values stuck.
– Preserves your normal first-person, third-person, X-axis, and Y-axis sensitivity ratios by default.
Commands
/swsfov
Shows whether dynamic FOV lock is enabled.
/swsfov on
Disables ESO dynamic FOV changes. This is the default for the most consistent feel.
/swsfov off
Restores ESO’s previous dynamic FOV setting.
/swsequal
Shows whether force-equal sprint sensitivity is enabled.
/swsequal on
Uses one shared compensated value for first-person, third-person, X-axis, and Y-axis sensitivity while sprinting.
/swsequal off
Preserves your normal sensitivity ratios while sprinting. This is the default and recommended mode for true 1:1 feel.
Notes
The FOV lock uses ESO’s FOVChangesAllowed setting. Because ESO exposes that as a global dynamic-FOV toggle, enabling /swsfov on may also block other automatic FOV kicks, not only sprint FOV. That is intentional for consistency.
After installing or updating, reload the UI with /reloadui.

