Delve Tamriel at a Discount During the May 2026 Sale!
Enjoy big discounts on all ESO editions at select retailers this month!
Enjoy big discounts on all ESO editions at select retailers this month!
Do you idle in town playing an instrument? Stand around emoting with friends? The moment you open your inventory or skills menu, your character snaps to face the camera and breaks your whole vibe.NoSpin Continued fixes that. It removes the character rotation that triggers when you open menus, so your emotes and instrument animations stay uninterrupted.This is a fork and revival of the original NoSpin by SFBryan18 & Garkin, updated for the current API and extended with a settings menu.FeaturesStops character spin on menu open.Toggle the entire addon on/off with a single master switchPer-category control – Inventory, Skills, Social, Crafting, etc.All changes apply instantly – no reload requiredSlash command: /nospin (toggle, on, off, reset, scene)Known LimitationThe ESC > Settings menu cannot be controlled. ESO handles that panel internally in a way this addon cannot intercept. Your character will still face the camera in settings, but will return to normal the moment you close it.Optional DependencyInstall LibAddonMenu-2.0 for a settings panel in ESO’s addon menu. Without it the addon still works fully – use /nospin to manage settings from chat.CreditsOriginal NoSpin concept and code by SFBryan18 & Garkin (2015).Fork maintained by @Jimaba.Code written with the assistance of ClaudeAI.
Small ESO addon for PC players using a controller or gamepad. It boosts camera sensitivity by applying the current X and Y gamepad camera settings plus related ESO CVars. Default sensitivity is 2.15. Settings are available through LibAddonMenu if installed, and chat commands work with /zfgamepad. Useful commands: /zfgamepad status, /zfgamepad set 5, /zfgamepad apply. Disable other gamepad camera tuner addons while testing so they do not overwrite each other. Optional support: https://www.buymeacoffee.com/zFeder Project website: https://z-feder.github.io Changelog 1.0.2: added support metadata and support link.
Developed with AI assistanceVermilionhttps://cdn-eso.mmoui.com/preview/pvw16249.pngA real-time damage analytics windowVermilion tracks where your damage actually goes:Damage that landed on enemy health.Damage swallowed by the enemy’s shields.Then it combines them into a single metric: EOS, and breaks your output down by skill line, by outcome, and by crit live, in one window. It’s the crimson twin of Verdant.This is a public beta (0.8.0). It works, and it’s been tested in real fights, but feedback is very welcome while it matures.MetricseDPS Effective Damage Per Second. Damage that landed on the enemy’s health.ShDPS Shield Damage Per Second. Your damage is absorbed by an enemy’s damage shields.EOS Effective Output Score. eDPS + ShDPS combined. Shown live in the window header.ViewsCycle with the arrows on the window:SKILL your damage stacked and colored by source: class lines, weapons, guilds, status effects, item procs.OUTCOME eDPS (landing on health) vs ShDPS (eaten by shields), so you can see how much of your output is actually dropping HP.CRIT your landed damage split into a non-critical base and a critical cap, scaled so the crit ratio reads at full resolution.https://cdn-eso.mmoui.com/preview/pvw16230.pnghttps://cdn-eso.mmoui.com/preview/pvw16231.pngSkill colors & Unknown ContributionsVermilion classifies each hit by its class/skill line and colors it accordingly. The handful of hits it can’t place (some set procs, generic-icon enchants) land in a gray ■ bucket.An Unknown Contributions window lets you tag those gray hits to the right group live, with no reload your tags persist across sessions.https://cdn-eso.mmoui.com/preview/pvw16223.pnghttps://cdn-eso.mmoui.com/preview/pvw16233.pngSettingsThe gear icon on the window opens the panel.Sampling rate 1 to 10 Hz in 1 Hz steps (how often the graph takes a sample)Time window how much combat history the graph holds (default 1 min)Viewport alpha graph background transparencyRecommended valuesThe defaults work for most setups:Sampling rate 12 Hz is plenty for combat analysis.Time window 13 min covers most fights.Careful with extreme values. A high sampling rate combined with a long time window makes the graph hold thousands of samples and can cost FPS in busy fights the window warns you in chat when a combination gets heavy. The defaults are safe. If you see a drop, lower Sampling rate first, then Time window ;)UsageType /vermilion to toggle the window, or /vermilion help for the list. A keybinding is available under Controls → Vermilion. A movable floating logo button can also toggle it.https://cdn-eso.mmoui.com/preview/pvw16250.pngColor legend (skill colors)■ Light / Heavy Attack■ Templar■ Dragonknight■ Sorcerer■ Nightblade■ Warden■ Necromancer■ Arcanist■ Two Handed■ Dual Wield■ Bow■ One Hand & Shield■ Destruction Staff■ Restoration Staff■ Fighters Guild■ Mages Guild■ Undaunted■ Soul Magic■ Alliance War■ Scribing■ Psijic Order■ Vampire■ Werewolf■ Status Effect■ Item Set / Enchant■ UnclassifiedNotesNo addon or library dependencies.Per-server settings EU, NA, and PTS are kept separate for the same @account.Some abilities aren’t recognized yet, so you may see gray ■ segments. Use the Unknown Contributions window to tag them, or wait for the classifier to improve.This is a beta.Combat-tracking concepts informed by LibCombat (Solinur), thanks for the inspirationWhat’s comingA smarter skill identification systemUser-savable settings presetsPerformance work for very long recordingsNo release dates :oContactIn-game: @vergelli
Keybind CombosAllows assigning key combinations in the Controls menu.ExamplesCtrl + KeyAlt + KeyShift + KeyCtrl + Alt + KeyPurposeKeybind Combos is a minimal modern replacement for the original Emacs addon.The original addon is no longer actively maintained and requires manual fixes to work with current ESO API versions.This addon preserves the same functionality in a minimal standalone form.FeaturesNo settingsNo dependenciesNegligible overheadNotesTo disable key combinations, simply disable the addon.CreditsSpecial thanks to Ayantir, author of the original Emacs addon.Without Emacs, this addon would not exist.AI DisclosureAI assistance was used during the initial addon creation and review process.The addon was reviewed, tested, and published by the author.LicenseMIT
Welcome to our complete Spells List for Enshrouded, reviewing all Fire, Ice, Lightning, Poison, Healing and Utility spells.
Magic Shield is a Spell in Enshrouded casts a magic barrier which protects you and allies from projectiles and physical damage.
Shock Wisp is a Spell in Enshrouded that summons a wisp companion which can deal shock damage to enemies.
Shroud Beam Channel is a Spell in Enshrouded which can be cast continuously in a beam to deal Shroud damage.
Shroud Meteor is a Spell in Enshrouded that calls down a Shroud Meteor, which can damage up to five enemies.